colourful - fill the screen with the same colour :)

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Evoluti
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Re: colourful - fill the screen with the same colour :)

Post by Evoluti » Sun Mar 01, 2015 12:51 pm

18 moves :rofl:

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undef
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Re: colourful - fill the screen with the same colour :)

Post by undef » Sun Mar 01, 2015 3:55 pm

Robin wrote:17! Pack it up, boys!
You monster.
Well, at least nobody broke my record yet in the quadrant speed challenge :)
1425224970.png
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(gui key + s for screenshot )
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SuperZazu
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Re: colourful - fill the screen with the same colour :)

Post by SuperZazu » Sun Mar 01, 2015 4:40 pm

Thank you very much for your kind words, you had great ideas ! :-)

So here's an update, with:
- code cleaned
- time count!
- highscores (H key)
- colour switch (modify save folder/colours/lua)
- key bindings : X C V B N

Get it here: COLOURS-0.1.2.love

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undef
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Re: colourful - fill the screen with the same colour :)

Post by undef » Sun Mar 01, 2015 7:40 pm

Ok, this update broke the game for me:
highscores.png
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I don't think a timer is a good idea for this game :/
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Jasoco
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Re: colourful - fill the screen with the same colour :)

Post by Jasoco » Mon Mar 02, 2015 6:30 am

Here's the problem with the game. The blocks are always different colors so speed running it is always going to be different. Someone might get a good random seed while others might get a harder one. So it needs to have the blocks the same color for everyone in order for them to compete with each other. Speed runners would be able to perfect their memorization and see how fast they can move the mouse between the buttons. Imagine it on a touch screen.

Maybe a seed that only changes with the day. With online leader boards. Okay now I'm being way too ambitious for this. lol

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Re: colourful - fill the screen with the same colour :)

Post by Germanunkol » Mon Mar 02, 2015 12:00 pm

22 :(

Great game idea! Is it original or is this a clone?
I really like it.

Edit: Ha! 18!
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Ulydev
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Re: colourful - fill the screen with the same colour :)

Post by Ulydev » Mon Mar 02, 2015 8:57 pm

Wow ! Awesome game, please port it on iOS, I'm sure a lot of people would be interested in it :awesome:

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SuperZazu
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Re: colourful - fill the screen with the same colour :)

Post by SuperZazu » Thu Mar 12, 2015 11:08 pm

Jasoco wrote:Here's the problem with the game. The blocks are always different colors so speed running it is always going to be different. Someone might get a good random seed while others might get a harder one. So it needs to have the blocks the same color for everyone in order for them to compete with each other. Speed runners would be able to perfect their memorization and see how fast they can move the mouse between the buttons. Imagine it on a touch screen.

Maybe a seed that only changes with the day. With online leader boards. Okay now I'm being way too ambitious for this. lol
Yes. I made a big update :
- daily grids : each day, a new grid :)
- online scores : when you finish a game, the score is auto-added to the online database :-) (it is kind of incomplete though, it is a first-try :) )
LINK
Ulydev wrote:Wow ! Awesome game, please port it on iOS, I'm sure a lot of people would be interested in it :awesome:
I'll see what I can do :)
Germanunkol wrote:22 :(

Great game idea! Is it original or is this a clone?
I really like it.

Edit: Ha! 18!
That's not original, there are dozen of games like this in the Play Store :)


Thank you all for your advices and kind words. :)

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Re: colourful - fill the screen with the same colour :)

Post by Germanunkol » Fri Mar 13, 2015 3:06 pm

Hm, with this new version the "random grid" is always the same (and it's the same as the "daily grid"). Maybe some of the setting of the seed value went wrong?
trAInsported - Write AI to control your trains
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
Germanunkol.de

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SuperZazu
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Re: colourful - fill the screen with the same colour :)

Post by SuperZazu » Fri Mar 13, 2015 4:11 pm

Germanunkol wrote:Hm, with this new version the "random grid" is always the same (and it's the same as the "daily grid"). Maybe some of the setting of the seed value went wrong?
Whoops. A problem with the seed value, indeed. Sorry ^^'
Here's a fix : COLOURS 0.2.1

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