Super Chains

Show off your games, demos and other (playable) creations.
User avatar
ivan
Party member
Posts: 1423
Joined: Fri Mar 07, 2008 1:39 pm
Contact:

Re: Super Chains

Post by ivan » Tue Sep 13, 2016 4:45 am

Hello Raidho,
unfortunately this is not a Love2D game, although it was written in Lua.
It's Windows only for practical reasons, not sure if it will ever be ported to Linux or Mac,
but as you mentioned, Android and iOS seem like more suitable platforms.
Thanks for taking a look.
Last edited by ivan on Tue Sep 13, 2016 10:20 am, edited 1 time in total.

User avatar
raidho36
Party member
Posts: 1766
Joined: Mon Jun 17, 2013 12:00 pm

Re: Super Chains

Post by raidho36 » Tue Sep 13, 2016 9:20 am

Ah I see, thanks for clarification. I assumed it was a LÖVE game.

User avatar
Roland Chastain
Prole
Posts: 22
Joined: Sat Feb 07, 2015 2:30 pm
Location: Sarreguemines (France)
Contact:

Re: Super Chains (second prototype)

Post by Roland Chastain » Wed Sep 14, 2016 4:51 am

ivan wrote:Roland, hopefully the bug you mentioned before should be fixed.
Thanks for taking a look!
Sorry, but on my computer (Windows 10) it doesn't work. I get a nice screen (where it is written "2DENGINE") and after that nothing happens, until I kill the task with the task manager.

User avatar
ivan
Party member
Posts: 1423
Joined: Fri Mar 07, 2008 1:39 pm
Contact:

Re: Super Chains

Post by ivan » Wed Sep 14, 2016 5:15 am

Roland, there is a "log.txt" file in the game's directory. Can you please copy/paste that file here, it would help tremendously. Thanks again!

User avatar
Roland Chastain
Prole
Posts: 22
Joined: Sat Feb 07, 2015 2:30 pm
Location: Sarreguemines (France)
Contact:

Re: Super Chains

Post by Roland Chastain » Wed Sep 14, 2016 6:25 am

Here you are.
Attachments
log.txt
(256.83 KiB) Downloaded 71 times

User avatar
ivan
Party member
Posts: 1423
Joined: Fri Mar 07, 2008 1:39 pm
Contact:

Re: Super Chains

Post by ivan » Wed Sep 14, 2016 7:25 am

Roland, I have just uploaded a fix. It looks like it was a packaging bug.
Can you please give it another try, I would be very grateful if you can confirm that it works.

User avatar
Roland Chastain
Prole
Posts: 22
Joined: Sat Feb 07, 2015 2:30 pm
Location: Sarreguemines (France)
Contact:

Re: Super Chains

Post by Roland Chastain » Wed Sep 14, 2016 9:42 am

There is still a problem.
Attachments
log.txt
(211.36 KiB) Downloaded 77 times

User avatar
ivan
Party member
Posts: 1423
Joined: Fri Mar 07, 2008 1:39 pm
Contact:

Re: Super Chains

Post by ivan » Sun Sep 18, 2016 3:42 pm

Roland, thanks so much for the feedback.
I've found the bug and everything should be working as of today,
Also, if you don't mind I'll include your name in the game credits as a "beta tester".

User avatar
Roland Chastain
Prole
Posts: 22
Joined: Sat Feb 07, 2015 2:30 pm
Location: Sarreguemines (France)
Contact:

Re: Super Chains

Post by Roland Chastain » Tue Sep 20, 2016 11:13 am

You're welcome. Yes, it works now. It's a very nice game.

User avatar
ivan
Party member
Posts: 1423
Joined: Fri Mar 07, 2008 1:39 pm
Contact:

Re: Super Chains

Post by ivan » Tue Oct 03, 2017 6:34 pm

The new prototype of Super Chains is out,
Would appreciate any type of feedback.
Image

Download (Prototype 2017.10.03)

Steam Group: SteamCommunity.com/groups/superchains

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests