RogueCraft Squadron - RTS MEETS ROGUELIKE

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josefnpat
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RogueCraft Squadron - RTS MEETS ROGUELIKE

Post by josefnpat »

Hey guys, our team did the LÖVE Jam!

From the page:
Build and conquer your way back home with your android companion!

Your spaceship overshot your destination while you were in stasis... by a hundred years. You find yourself on the other end of the galaxy with systems swarming with enemies. Play this roguelike real-time-strategy game and help the Adjutant and the Commander get back home!
It's a RTS with RL features (permadeath, random generation, etc) and also a visual novel on top of it.

Download Here

Since this is the love forums, here's some under the hood info:

* No shaders
* libraries used: HUMP.[Camera|Gamestate]
* other libraries used: none
* Yes, you can beat the game!
* github repo

Image
Image

ps: If anyone would make a let's play, I'd be super grateful! (Internet Bucks anyone? ;) ) I'll totally add it to the itch page if it's complimentary!
Missing Sentinel Software | Twitter

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<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
XxHAMADEHxX
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Re: RogueCraft Squadron - RTS MEETS ROGUELIKE

Post by XxHAMADEHxX »

Cool but very flawed game. I left a response in survey.
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Sir_Silver
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Re: RogueCraft Squadron - RTS MEETS ROGUELIKE

Post by Sir_Silver »

Do keep in mind this game was made within 3 days for a gamejam. :p
XxHAMADEHxX
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Re: RogueCraft Squadron - RTS MEETS ROGUELIKE

Post by XxHAMADEHxX »

Sir_Silver wrote: Thu Jun 01, 2017 3:12 am Do keep in mind this game was made within 3 days for a gamejam. :p
I was unaware of that. That's pretty awesome.
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