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Improved Collision Test Game

Posted: Wed May 02, 2018 12:01 am
by icekiller8002
I'm thinking of making a game like what you see on the .love project, so I went ahead and made one to test core features

Re: Improved Collision Test Game

Posted: Wed May 02, 2018 6:29 am
by Sir_Silver
Seems pretty cool, keep it up. Hope to see what you can make of it!

Re: Improved Collision Test Game

Posted: Mon Aug 06, 2018 3:20 am
by Darlex
Image
*Cough cough* That was a bad joke... sorry

Re: Improved Collision Test Game

Posted: Mon Aug 06, 2018 7:45 pm
by icekiller8002
Darlex wrote: Mon Aug 06, 2018 3:20 am Image
*Cough cough* That was a bad joke... sorry
despite this post being really old, i lol'd so hard at that. good job. :crazy:

Re: Improved Collision Test Game

Posted: Wed Aug 08, 2018 7:24 pm
by Darlex
icekiller8002 wrote: Wed May 02, 2018 12:01 am I'm thinking of making a game like what you see on the .love project, so I went ahead and made one to test core features
I have an idea: Let each map have a folder with the map (.jpg) and the data of each NPC and extra things (.txt/.lua) like:

Code: Select all

map = {name="Poopy Town",id=00001}
map.npc = {a= {msg = {"HAHAHAHAAHAHAAA","I really love cupcakes"},spr="boy.png"}, b = {msg = {"h"},spr="girl.png"}}