
Version 0.2
An RTS game made with LÖVE based on Firefly Studios' Stronghold. Assets are property of Firefly Studios.
To spawn units:
- Right click to spawn 4 woodcutters
- Other workers will spawn automatically
- Q - Apple orchard
2 Wood - W - Stockpile, needs to be placed next to a stockpile (if there is one).
4 Stone - E - Granary
10 Wood - T - Stone quarry, needs 3 stonemasons to operate
24 Wood - Y - Iron mine, needs 1 iron miner to operate
24 Wood 10 Stone
- Zoom in/out with mouse scroll wheel
- Move around with arrow keys
- Press Escape to exit the game
- Sometimes woodcutter will continue woodcutting forever - this happens when they can't find a path or they're too far away
- Units will sometimes not free up the last place they've been at causing a pathfinding issue
- Units will go through buildings if they are placed after their path has been found
- The game doesn't take into account dt, which is why it's locked at 60 fps
- Woodcutters will only chop wood at the adjacent chunks of the stockpile. If there are no trees there, they will clump near the stockpile.
- Add new asset files
Add a little effect for the Tree when chopped
Fix crash when a quad doesn't have an offset
Add height map (used for the stockpile currently)
Make stockpile walkable
Granary is now functional
Shown chunks now depend on the zoom level
Change chunk logic to include chunks in the whole screen
Fix quarry and mine not working when outside viewport
Add Campfire
Add Farmer
Add Apple Orchard


