## [Technical Demo] Gravity Is Always Downward

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Le Codex
Prole
Posts: 31
Joined: Thu Feb 09, 2017 10:56 am
Location: France
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### [Technical Demo] Gravity Is Always Downward

Hi,

I come back here after quite some time with a little demo of a concept I made. Basically, everything's in the title: gravity always goes down, but the thing is that your camera follows your character, position-and-rotation-wise. I found the idea interesting and decided to give at the same time a shot at love.physics and Box2D, which greatly helped with the making of this idea . Here is a screenshot of the game, simple graphics and aesthetics as usual for me:
GIAD.PNG (8.72 KiB) Viewed 484 times
W to jump and switch between rotation and translation controls, A and D to move left and right or to rotate to the left or to the right.
If you like the idea, I could make an exploration/puzzle game a bit like "cognizance" by Daniel Linssen with this physics-based mechanic.

Code: Select all

if your.timeSpeed > 0 then universe:update(dt) else universe:destroy() end


Darlex
Citizen
Posts: 51
Joined: Sun Sep 24, 2017 10:02 am
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### Re: [Technical Demo] Gravity Is Always Downward

Wow, this is great, you should add enemies, powerups, etc., It will be a good mobile game
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