ItsyRealm

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Kindermaus
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ItsyRealm

Post by Kindermaus » Sun Sep 23, 2018 5:22 am

Hey,

I'm making a game inspired by a couple others called ItsyRealm. Can you guess which? It's built using a slightly modified version of Love2D 11.1.

I have a lot of gameplay info in the README, but some hints:

1) Find Skeleton Miner Joe ASAP. He'll help you out with mining, smithing, and combat.
2) Don't stay in one spot too long while fighting the boss. He hits like a truck and you're too weak to defend against it.

There may be some bugs; I've done a lot of refactoring and made a bunch of performance optimizations recently.

Here's some screenshots:

Image

Image

Image

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Image

Thank you for looking! Please let me know what you think. :)
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itsyrealm-fuse.zip
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pedrosgali
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Re: ItsyRealm

Post by pedrosgali » Sun Sep 23, 2018 9:03 pm

Absolutely love the art style for this, really nice job. Haven't made it home to test it yet but I will.

Code: Select all

if not wearTheseGlasses() then
  chewing_on_trashcan = true
end

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Joelrodiel
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Re: ItsyRealm

Post by Joelrodiel » Mon Sep 24, 2018 1:36 am

Wow this is great! I mean I had my doubts about the new update and the whole 3d craze, but I absolutely love this! you did a great job.

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Kindermaus
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Re: ItsyRealm

Post by Kindermaus » Thu Sep 27, 2018 1:19 am

pedrosgali wrote:
Sun Sep 23, 2018 9:03 pm
Absolutely love the art style for this, really nice job. Haven't made it home to test it yet but I will.
Thank you! It's programmer art but it's got a certain aesthetic :).
Joelrodiel wrote:
Mon Sep 24, 2018 1:36 am
Wow this is great! I mean I had my doubts about the new update and the whole 3d craze, but I absolutely love this! you did a great job.
Thank you! The 3D update is great. It's 99% vanilla Love2D. I just exposed some 3D math routines. The game uses a two-pass renderer: first deferred, then forward (for translucent objects like the ghost miner foreman). On mobile it'll just use forward.

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zorg
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Re: ItsyRealm

Post by zorg » Thu Sep 27, 2018 6:03 pm

I wonder if any of your additions/fixes will be eventually ported back to vanilla löve or not (by pull reqs or the löve devs themselves)
Me and my stuff :3True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.

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MarvelME
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Re: ItsyRealm

Post by MarvelME » Thu Sep 27, 2018 10:34 pm

Hacking 3d into love2d. Awesome!

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yetneverdone
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Re: ItsyRealm

Post by yetneverdone » Fri Oct 05, 2018 4:16 am

WOAH!

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