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Re: ItsyRealm - 3D single-player RPG

Posted: Thu May 30, 2019 5:54 pm
by Kindermaus
I added floor 3 (mirror puzzle, yay) and floor 4 (final boss fight).

All that is left is music, post-quest dialogue, and a settings screen.

You can see the boss fight here. Warning: spoilers.

A giant QOL improvement was auto-banking loot. If you leave an area, any items you "own" that are on the ground are sent to your bank automatically. This means you can just pick up what's useful to you at the moment and worry about the rest of the loot later.

As usual you can download it from https://itsyrealm.com/download. Please be warned, there's a scary SmartScreen warning about the launcher. My game has so few downloads and it uses a custom launcher that it hasn't built up enough "trust" (as Microsoft calls it). I'm going to be forming an LLC and purchasing an EV code signing certificate after I complete the demo to get rid of this annoying and hurtful screen.

Re: ItsyRealm - 3D single-player RPG

Posted: Fri May 31, 2019 11:00 pm
by yintercept
Absolutely LOVELY game. Good job man.

Re: ItsyRealm - 3D single-player RPG

Posted: Sat Jun 01, 2019 1:43 am
by yintercept
Anthony2145 wrote: Fri Apr 05, 2019 6:48 am I haven’t played Runescape unfortunately, but I love your art style. Always been a fan of 2d/3D blending.

Was gonna write the same!

Also getting strong Dungeon Keeper vibes from the trailer.

Re: ItsyRealm - 3D single-player RPG

Posted: Tue Jun 11, 2019 4:42 am
by Yeahyay
Lookin' good. Hope it's still in development. I'd love to check it out.

Re: ItsyRealm - 3D single-player RPG

Posted: Fri Jun 14, 2019 9:51 am
by Kindermaus
It's still in development.

For example, I'm working on an area called the Leafy Lake in Rumbridge. You have to defeat an ancient freshwater squidshark that lurks in the waters.

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If you have Windows, you can play the latest version at https://www.itsyrealm.com/download

Re: ItsyRealm - 3D single-player RPG

Posted: Fri Jun 28, 2019 5:54 pm
by bobbymcbobface
I just played a bit of your game and i already love it well done you should be proud of yourself!!

Re: ItsyRealm - 3D single-player RPG

Posted: Sun Jan 19, 2020 12:49 am
by Kindermaus
Hey all,

I added a tutorial that greatly improves the initial game flow.

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Re: ItsyRealm - 3D single-player RPG

Posted: Mon Mar 23, 2020 2:19 am
by Kindermaus
Hey friends,

I added a minigame, Chicken Politickin'. Also included is keyboard movement.

This marks two years of development on ItsyRealm! Wooh!

Enjoy!

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Re: ItsyRealm - 3D single-player RPG

Posted: Fri Sep 25, 2020 10:58 pm
by Kindermaus
I made a vlog for the creation of Emily, from nothing to in-game! Took two hours, sped up the video by like 100x and added commentary.

https://www.youtube.com/watch?v=3u-RuN41eCE

:3

Re: ItsyRealm - 3D single-player RPG

Posted: Tue Oct 27, 2020 3:00 am
by Kindermaus
So I've been busy since Chicken Poltickin'...

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Version 0.2.15-alpha is the latest, with the following updates since 0.2.9-alpha:

- Added three new skills: Foraging, Antilogika, and Necromancy! Foraging has some retroactive content. Antilogika and Necromancy are placeholders.
- Initial work on Mysterious Machinations quest.
- Added Quest Accept screen.
- Improvements (optimizations & bug fixes) to mobile renderer including more lights, lighting quality fixes, and bug fixes to shaders on mobile. These improvements will be rolled into the PC renderer in the future.
- Increased max number of bones for skinned models, from 32 to 48.
- Added initial Drakkenson peep.
- Improved Peep poke (event) model. Fixes all existing and potential bugs with levers, torches, and doors and other poke-driven peeps.
- Added Instagram resolution (1024x1024).
- Temporary fix to crash when quitting game. If you open the equipment tab, talk to an NPC, and then quit the game without closing the dialog, sometimes the game blue screens.
- Fixed crash in post-fight dialogue for High Chambers of Yendor floor 4 boss
- Added HUD message when using 'Powers' to increase clarity during combat
- Fixed bounce tweening based animations
- Added green apron (unobtainable).
- Added curly hair.
- Began work on Hex's Lab, including Hex; Draconic spawnlings; Emily; life support vats; and the Jakkenstone shard analyzer.
- Quad scene nodes are no longer culled.
- Fix chicken drop table - they sometimes dropped Island feathers.
- Behind-the-scene improvements to the time functionality of animation scripts - now animations can start at an time offset rather than always 0 seconds.
- Fixed crash when a dialog box shows a prop.
- Added Tinkerer NPC data.
- Added easter egg skin. It's a mystery to everyone...
- Added settings screens! You can set options for keyboard controls and graphics options, as well as muting the sound.
- Fixed bug where the game would crash with weather effects for non-square maps.
- Added sailing random event, Rumbridge Navy scout encounter
- Added sailing gameplay loop
- Added Blackmelt lagoon
- Added digging & iron shovel
- Added lanterns
- Fix bug in AI transitions from attack state to idle state