Condemned to Explode, a singleplayer survival story sandbox

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_DaCoolOne_
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Condemned to Explode, a singleplayer survival story sandbox

Post by _DaCoolOne_ » Fri Aug 16, 2019 8:27 pm

Hey all!

Finally finished this project and I'm happy to say that it's 100% built on the Love2D engine! :D



Link for all of you who want to get it (It's free!):
https://scusx-programming.itch.io/condemned-to-explode

Thanks also for some support on the forums with a few snags that I've come across! You guys rock! Give yourselves a quick pat on the back.

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function not(val)
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CrimsonGuy
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Re: Condemned to Explode, a singleplayer survival story sandbox

Post by CrimsonGuy » Fri Aug 16, 2019 11:45 pm

Very nice, you got some inspiration from papers please for the setting right? I like the explotions and how they clear the area of soil around, kinda like worms, bet that part was hard to code.

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_DaCoolOne_
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Re: Condemned to Explode, a singleplayer survival story sandbox

Post by _DaCoolOne_ » Sat Aug 17, 2019 1:08 pm

I actually had a really good idea for how to make the world destructible, so coding that part wasn't overly difficult (although that's not to say it was easy either ;) ). I got a little inspiration from Papers Please, but I think the game play is completely new.

Thanks for checking it out, btw! :D

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function not(val)
	if val == true then
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	end
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tngk
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Re: Condemned to Explode, a singleplayer survival story sandbox

Post by tngk » Mon Aug 19, 2019 2:40 pm

Played for a while, and now i stuck
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_DaCoolOne_
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Re: Condemned to Explode, a singleplayer survival story sandbox

Post by _DaCoolOne_ » Wed Aug 21, 2019 11:18 pm

Ooof, yeah that's happened to a few people. Generally, the solution would be to bring ladders (as that's the solution to most of these issues), but that's evidently not going to work in this case. Possibly you could place planks under the character, as that worked during a playtest where a similar event happened, but I'm not sure if your hitbox would reach.

This happened about once in playtesting, and I don't have a good solution at this point (since these cases are a bit hard to detect without introducing issues elsewhere). Sorry to see you're stuck. Hope you enjoy the game anyways. :)

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function not(val)
	if val == true then
		return false
	else
		return true
	end
end

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