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nameless platformer

Posted: Mon Jan 13, 2020 8:15 pm
by ingsoc451
It is based on Sienna
But modified a lot, I am not even sure if it works

Re: nameless platformer

Posted: Tue Jan 14, 2020 12:05 am
by pgimeno
Interesting, as a proof of concept :)

I tried cloning from git, and it turns out that the URL of the submodule is the SSH URL, not the HTTP URL. Could you please replace it for the benefit of those who do the same? i.e. replace git@github.com:monolifed/atl.git with https://github.com/monolifed/atl

Re: nameless platformer

Posted: Tue Jan 14, 2020 7:11 am
by randomnovice
Hi, I get the following error pressing 'space' or 'enter'.

Code: Select all

Error

atl/Loader.lua:97: attempt to call upvalue 'colorFromBytes' (a nil value)


Traceback

atl/Loader.lua:97: in function 'parse_color'
atl/Loader.lua:391: in function 'parse_map'
atl/Loader.lua:449: in function 'load'
map.lua:23: in function 'loadMap'
levelselection.lua:86: in function 'keypressed'
main.lua:393: in function <main.lua:392>
[C]: in function 'xpcall'

Re: nameless platformer

Posted: Tue Jan 14, 2020 7:33 am
by ingsoc451
pgimeno, thanks, I changed it

randomnovice, It looks like it is only available in love 11.3
https://love2d.org/wiki/love.math.colorFromBytes

Re: nameless platformer

Posted: Tue Jan 14, 2020 8:07 pm
by randomnovice
Ah, thank you. Updated and working correctly.

Re: nameless platformer

Posted: Thu Jan 16, 2020 3:17 pm
by churros
It plays fluidly enough, I like it. Points for the camera speed options.

I thought there was a bug when changing the scale, but it was actually me holding the arrow key for too long. Also, I like that there's a dust animation when jumping off the ground, but it's odd not having the same for landing.