Dust: Battle Beneath Alpha 0.03

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Gunroar:Cannon()
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Re: Dust: Battle Beneath Beta 0.01

Post by Gunroar:Cannon() »

Oh, my. Sorry. Forgot to post my quickly made art here:
Image
added to OP

https://hmmmgames.itch.io/dust-bb
Last edited by Gunroar:Cannon() on Thu Jan 27, 2022 4:30 pm, edited 1 time in total.
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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Hugues Ross
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Re: Dust: Battle Beneath Beta 0.01

Post by Hugues Ross »

Gunroar:Cannon() wrote: Thu Jan 27, 2022 7:19 am Oh, my. Sorry. Forgot to post my quickly made art here:
<image>

https://hmmmgames.itch.io/dust-bb
Fun! I love the expression on the one falling in the background.
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Gunroar:Cannon()
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Re: Dust: Battle Beneath Beta 0.01

Post by Gunroar:Cannon() »

Thanks. The rushed qualities can be seen (like health crate lines are off), but I'm glad you liked it!
In case you didn't know it originated from this picture from my devlog.
Image
Somewhere in that mess of sketches and notes.
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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GVovkiv
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Re: Dust: Battle Beneath Beta 0.01

Post by GVovkiv »

Gunroar:Cannon() wrote: Thu Jan 27, 2022 7:19 am Oh, my. Sorry. Forgot to post my quickly made art here:
Image
added to OP

https://hmmmgames.itch.io/dust-bb
wow, that looks cool, actually
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Gunroar:Cannon()
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Re: Dust: Battle Beneath Beta 0.01

Post by Gunroar:Cannon() »

;) Lol, though drawing is like the skill I've levelled up the most (not high, but the most). Thanks!
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Last edited by Gunroar:Cannon() on Wed Oct 19, 2022 8:59 pm, edited 1 time in total.
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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darkfrei
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Re: Dust: Battle Beneath Beta 0.01

Post by darkfrei »

Nice drawing skills, this pictures are much better than in the game :)
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GVovkiv
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Re: Dust: Battle Beneath Beta 0.01

Post by GVovkiv »

darkfrei wrote: Fri Jan 28, 2022 7:53 am Nice drawing skills, this pictures are much better than in the game :)
Sad but true
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Gunroar:Cannon()
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Re: Dust: Battle Beneath Beta 0.01

Post by Gunroar:Cannon() »

darkfrei wrote: Fri Jan 28, 2022 7:53 am Nice drawing skills, this pictures are much better than in the game :)
:rofl: Heheh, but that's how game art is for covers most of the time (mostly 2D games)


Image

Image
->
Image
(Could only find old games, but some new ones do it too)

But that's kind of not an excuse :ultrahappy: . And as I said, I've levelled up my drawing skillz but I still need to level up my game design skills more.

Stay tuned! The Game will get BETTER :rofl:

https://hmmmgames.itch.io/dust-bb
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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pgimeno
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Re: Dust: Battle Beneath Beta 0.01

Post by pgimeno »

About every ZX81 game suffered from this. One blatant example: http://www.zx81stuff.org.uk/zx81/tape/FantasyGames

(compare the screenshots with the cover)
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Gunroar:Cannon()
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Re: Dust: Battle Beneath Beta 0.01

Post by Gunroar:Cannon() »

:rofl:
Yeah, but they're really old to be fair (even the ones I posted above)

Though...
Image
even in relatively new games like Celeste.The game is fire. The pixel art is cool. The cover art is appropriate, but it's not *the* game. 2D Pixel art games fall for this the most.

Though some pixel art covers stay true.
Image
heheh
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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