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Re: What's everyone working on? (tigsource inspired)

Posted: Sun Sep 27, 2020 11:13 pm
by Matip Brill
Looks pretty interesting!

Re: What's everyone working on? (tigsource inspired)

Posted: Tue Sep 29, 2020 8:58 pm
by Dotmobo
Hey guys, I'm working on my first game, a little action game with some cats. Love is amazing!

https://dotmobo.itch.io/the-legend-of-shifu

Re: What's everyone working on? (tigsource inspired)

Posted: Thu Nov 12, 2020 6:03 am
by nikneym
Just a fun thing. Maybe Mr. Robot effect?

Takes a bunch of words and shows them in a fancy way. (like console screen)
https://github.com/nikneym/Love2D-Code-Screen


Re: What's everyone working on? (tigsource inspired)

Posted: Wed Nov 18, 2020 11:39 am
by lucked
I'm working on the chess game, but with animation characters instead of regular pieces

Re: What's everyone working on? (tigsource inspired)

Posted: Wed Nov 25, 2020 3:17 pm
by Jimanzium
Still slowly working away on this one. A gameboy inspired 2D side-scrolling arcadey shooter about werewolves, hitmen and mobsters.


Re: What's everyone working on? (tigsource inspired)

Posted: Sun Nov 29, 2020 8:19 pm
by Dotmobo
I made a little die and retry plateformer for the disc room game jam with love here:
https://dotmobo.itch.io/disc-room-escape

Re: What's everyone working on? (tigsource inspired)

Posted: Wed Dec 02, 2020 4:47 am
by Jasoco
Presented without context


Edit: Okay so you're not impressed. How about some more?


Don't make me double-post!!! :awesome:

Re: What's everyone working on? (tigsource inspired)

Posted: Thu Dec 03, 2020 9:32 pm
by Krumpet
I'm new here so, hello! I'm working on a collection of retro clones. The usual suspects, Breakout, Space Invaders, Mario, Zelda, etc. as a way to learn LOVE and better understand techniques, tricks and best practices.

I started out with this course from edx.org which, speaking as a novice, is really well done. Of course, participants need to do the development along with the instructor. Downloading his code won't teach you nearly as much. Start from nothing and build along with the videos.

https://www.edx.org/course/cs50s-introd ... evelopment

This is my first attempt to build games. I work in marketing, but studied C++ for a couple years in college a long, long time ago in a state far, far away.

Looking forward to participating here!

Krumpet

Re: What's everyone working on? (tigsource inspired)

Posted: Thu Dec 10, 2020 7:23 am
by katster
Im Creating a game based on gravity and teleporation for my vocational class. Im new too lua and love and programming in general. I think i've earn the title of biggest noob on the site. i'll be taking my crown now.

Re: What's everyone working on? (tigsource inspired)

Posted: Sun Dec 13, 2020 6:11 pm
by Gunroar:Cannon()
Sounds like a nice game with a unique concept though as for you're crown I think you a little to late for you're declaration. :3