LÖVE 0.7.2 Released

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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TechnoCat
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Re: LÖVE 0.7.2 Released

Post by TechnoCat » Fri Nov 18, 2011 7:28 pm

slime wrote:
kikito wrote:Disclaimer: I'm not involved in Löve development.

I'm going to make a wild guess and say when the remaining 11 bugs are squashed.

Other than that, remember what my momma said. :)
Most of the things in the issue tracker are feature requests/enhancements that are probably too big to make it into 0.8.0, so there's really only a couple things to be fixed before it's ready for release I think.
Or maybe, they are waiting for a holiday! you jive turkeys.

aleks
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Re: LÖVE 0.7.2 Released

Post by aleks » Fri Nov 18, 2011 10:07 pm

TechnoCat wrote:Or maybe, they are waiting for a holiday! you jive turkeys.
Kind of like Valentine's Day? Seeing a release based on some turkey love would have been kind of neat.

Mapaxe
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Re: LÖVE 0.7.2 Released

Post by Mapaxe » Sat Nov 19, 2011 6:12 pm

Yay!! I may try that on Linux, because Windows version is excellent :3

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legendman3
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Re: LÖVE 0.7.2 Released

Post by legendman3 » Tue Jan 31, 2012 10:48 pm

I just checked https://bitbucket.org/rude/love/issues? ... tatus=open to try and figure out when the next update will be released and hopefully they release the next version after the last 6 bugs that are done.

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bartbes
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Re: LÖVE 0.7.2 Released

Post by bartbes » Tue Jan 31, 2012 11:21 pm

You might want to take a look at this, then.

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legendman3
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Re: LÖVE 0.7.2 Released

Post by legendman3 » Wed Feb 01, 2012 12:10 am

Oh boy only two bugs then!

*looks at http://dl.dropbox.com/u/14748254/L%C3%9 ... issues.txt"

MUTHA F***ER that seems like alot?

ykzhao
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Re: LÖVE 0.7.2 Released

Post by ykzhao » Mon Feb 06, 2012 6:55 am

Very good!!!

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DrRandomness
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Re: LÖVE 0.7.2 Released

Post by DrRandomness » Tue Mar 20, 2012 10:20 pm

As weird as this may seem.. but what do we do here? :oops:
DrRandomness

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