0.9.2 question.

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jjmafiae
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0.9.2 question.

Post by jjmafiae » Fri Jul 11, 2014 1:42 pm

Im not gonna ask when 0.9.2 will be out but what will it contain?

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slime
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Re: 0.9.2 question.

Post by slime » Fri Jul 11, 2014 3:04 pm

The in-progress changelog is here.

jjmafiae
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Re: 0.9.2 question.

Post by jjmafiae » Fri Jul 11, 2014 3:42 pm

Amazing, thank you.

I really like that spritebatches uses less vram and the newImage optimization.

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Re: 0.9.2 question.

Post by bobbyjones » Sat Jul 12, 2014 2:16 am

Microphone support?
Do you frequently have great ideas but immediately lose them? Check out the MVP for my website called IdeaVault. It is designed to solve that problem. Desktop browsers only currently.

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Re: 0.9.2 question.

Post by slime » Sat Jul 12, 2014 2:19 am

That would be a feature for a future major release (0.10 or later), rather than 0.9.x.

Pull requests and patches are welcome!

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Re: 0.9.2 question.

Post by bobbyjones » Sat Jul 12, 2014 2:31 am

How difficult would microphone support be? I might try. OpenAl handles that right?
Do you frequently have great ideas but immediately lose them? Check out the MVP for my website called IdeaVault. It is designed to solve that problem. Desktop browsers only currently.

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miko
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Re: 0.9.2 question.

Post by miko » Sat Jul 12, 2014 11:40 pm

bobbyjones wrote:How difficult would microphone support be? I might try. OpenAl handles that right?
This works for me (running linux), so I guess it should work. +1 for mic support.
My lovely code lives at GitHub: http://github.com/miko/Love2d-samples

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mickeyjm
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Re: 0.9.2 question.

Post by mickeyjm » Sun Jul 13, 2014 10:47 am

I was poking around in the source code for love.audio and it looks like someone has already started to implement microphone support
OpenAL/Audio.cpp
wrap_Audio.cpp
Looks like someone tried to hide their work
Your screen is very zoomed in...

jjmafiae
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Re: 0.9.2 question.

Post by jjmafiae » Sun Jul 13, 2014 11:26 am

Amazing, this could be useful for multiplayer games.

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bartbes
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Re: 0.9.2 question.

Post by bartbes » Sun Jul 13, 2014 12:02 pm

mickeyjm wrote:Looks like someone tried to hide their work
Because sadly, it was horribly broken. Feel free to pick it up, but it's not like we've just disabled it to troll people.

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