LÖVE 0.9.2 Released

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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I~=Spam
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Re: LÖVE 0.9.2 Released

Post by I~=Spam » Mon May 11, 2015 4:35 pm

Or maybe could it be the long requested 1.0.0 release with official android + ios support. :awesome: :3
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slime
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Re: LÖVE 0.9.2 Released

Post by slime » Mon May 11, 2015 7:23 pm

I~=Spam wrote:Or maybe could it be the long requested 1.0.0 release with official android + ios support. :awesome: :3
LÖVE 0.10.0 will be the next big version, not 1.0.0.

0.10.0 will include official iOS and Android support though. :)

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I~=Spam
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Re: LÖVE 0.9.2 Released

Post by I~=Spam » Mon May 11, 2015 7:39 pm

slime wrote:
I~=Spam wrote:Or maybe could it be the long requested 1.0.0 release with official android + ios support. :awesome: :3
LÖVE 0.10.0 will be the next big version, not 1.0.0.

0.10.0 will include official iOS and Android support though. :)
Awesome! :awesome: :awesome: :crazy:
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wolrajhti
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Re: LÖVE 0.9.2 Released

Post by wolrajhti » Wed Jul 29, 2015 4:25 pm

do you know when the 0.10.0 version will be released ?

all new features are awesome !

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slime
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Re: LÖVE 0.9.2 Released

Post by slime » Wed Jul 29, 2015 8:14 pm

wolrajhti wrote:do you know when the 0.10.0 version will be released ?
We don't have a specific release date yet. There are still several planned features to implement / finish implementing, but I'm already pretty happy with it. The in-progress changelog is at the [wiki]0.10.0[/wiki] wiki page. :)

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georgeprosser
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Re: LÖVE 0.9.2 Released

Post by georgeprosser » Sun Aug 02, 2015 9:26 pm

Wow, 0.10.0 is looking like a really big release!

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SiENcE
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Re: LÖVE 0.9.2 Released

Post by SiENcE » Mon Aug 03, 2015 2:40 pm

@slime

Still no OpenAL EFX support :-( ? I need it so badly.

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Re: LÖVE 0.9.2 Released

Post by slime » Mon Aug 03, 2015 4:47 pm

Help with the design and/or implementation of that would be welcome!

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Re: LÖVE 0.9.2 Released

Post by SiENcE » Mon Aug 03, 2015 10:19 pm

Okay i'll try to write draft. But I cannot implement it. I'm not good in c/c++. I code mostly J2EE.

cyanisaac
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Re: LÖVE 0.9.2 Released

Post by cyanisaac » Tue Aug 04, 2015 2:46 am

I am just super excited that Love 0.10.0 will support OpenGLES. That means that Love will be able to run on the Raspberry Pi, that will unlock so many possibilities :D

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