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Re: LÖVE 0.9.2 Released

Posted: Mon May 11, 2015 4:35 pm
by I~=Spam
Or maybe could it be the long requested 1.0.0 release with official android + ios support. :awesome: :3

Re: LÖVE 0.9.2 Released

Posted: Mon May 11, 2015 7:23 pm
by slime
I~=Spam wrote:Or maybe could it be the long requested 1.0.0 release with official android + ios support. :awesome: :3
LÖVE 0.10.0 will be the next big version, not 1.0.0.

0.10.0 will include official iOS and Android support though. :)

Re: LÖVE 0.9.2 Released

Posted: Mon May 11, 2015 7:39 pm
by I~=Spam
slime wrote:
I~=Spam wrote:Or maybe could it be the long requested 1.0.0 release with official android + ios support. :awesome: :3
LÖVE 0.10.0 will be the next big version, not 1.0.0.

0.10.0 will include official iOS and Android support though. :)
Awesome! :awesome: :awesome: :crazy:

Re: LÖVE 0.9.2 Released

Posted: Wed Jul 29, 2015 4:25 pm
by wolrajhti
do you know when the 0.10.0 version will be released ?

all new features are awesome !

Re: LÖVE 0.9.2 Released

Posted: Wed Jul 29, 2015 8:14 pm
by slime
wolrajhti wrote:do you know when the 0.10.0 version will be released ?
We don't have a specific release date yet. There are still several planned features to implement / finish implementing, but I'm already pretty happy with it. The in-progress changelog is at the [wiki]0.10.0[/wiki] wiki page. :)

Re: LÖVE 0.9.2 Released

Posted: Sun Aug 02, 2015 9:26 pm
by georgeprosser
Wow, 0.10.0 is looking like a really big release!

Re: LÖVE 0.9.2 Released

Posted: Mon Aug 03, 2015 2:40 pm
by SiENcE
@slime

Still no OpenAL EFX support :-( ? I need it so badly.

Re: LÖVE 0.9.2 Released

Posted: Mon Aug 03, 2015 4:47 pm
by slime
Help with the design and/or implementation of that would be welcome!

Re: LÖVE 0.9.2 Released

Posted: Mon Aug 03, 2015 10:19 pm
by SiENcE
Okay i'll try to write draft. But I cannot implement it. I'm not good in c/c++. I code mostly J2EE.

Re: LÖVE 0.9.2 Released

Posted: Tue Aug 04, 2015 2:46 am
by cyanisaac
I am just super excited that Love 0.10.0 will support OpenGLES. That means that Love will be able to run on the Raspberry Pi, that will unlock so many possibilities :D