Obligatory Ludum Dare 32 thread

General discussion about LÖVE, Lua, game development, puns, and unicorns.
User avatar
s-ol
Party member
Posts: 1077
Joined: Mon Sep 15, 2014 7:41 pm
Location: Cologne, Germany
Contact:

Obligatory Ludum Dare 32 thread

Post by s-ol »

Image

26 hours left, who's in?

What?
Ludum Dare is a game-making competetion. You can either go alone and make something in 48h start-to-finish (including all assets) in the compo or team up and build something under a more relaxed ruleset in the 72h jam.
Afterwards games are rated by other developers (your game gains impressions as you vote on other games, so be sure to rate some!) and ranked in multiple categories.

I'll be participating with MadByte. I'm sure some of the regulars will participate as well (looking at you, vrld), anyone else got plans?

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
  baby:hurt(me)
end
User avatar
Jeeper
Party member
Posts: 611
Joined: Tue Mar 12, 2013 7:11 pm
Contact:

Re: Obligatory Ludum Dare 32 thread

Post by Jeeper »

As my brother (the guy who makes the art at WMG) is quite sick at the moment, i might be joining the compo instead of the Jam for the first time. There's still a chance that we do the Jam though.
User avatar
Evine
Citizen
Posts: 72
Joined: Wed May 28, 2014 11:46 pm

Re: Obligatory Ludum Dare 32 thread

Post by Evine »

Well I've been programming for about a year now. So It would be nice to make a game for once.

You know instead of procrastinating by working on my programming tools. Fancy tools, but no tool made a game... :o:
Artal, A .PSD loader: https://github.com/EvineDev/Artal
User avatar
josefnpat
Inner party member
Posts: 955
Joined: Wed Oct 05, 2011 1:36 am
Location: your basement
Contact:

Re: Obligatory Ludum Dare 32 thread

Post by josefnpat »

I'll be doing LD32!

I'll probably be streaming starting tomorrow as well!

www.twitch.tv/josefnpat

I then plan on submitting a more polished version of the JAM version for 1GAM :)
Missing Sentinel Software | Twitter

FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
User avatar
s-ol
Party member
Posts: 1077
Joined: Mon Sep 15, 2014 7:41 pm
Location: Cologne, Germany
Contact:

Re: Obligatory Ludum Dare 32 thread

Post by s-ol »

josefnpat wrote:I'll be doing LD32!

I'll probably be streaming starting tomorrow as well!

http://www.twitch.tv/josefnpat

I then plan on submitting a more polished version of the JAM version for 1GAM :)
I might also be streaming, depending on whether I get a second monitor to put all the "private" stuff on until tomorrow. If we make the theme fit, I might also submit my game as my university-entry-exam.

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
  baby:hurt(me)
end
Bindie
Party member
Posts: 151
Joined: Fri Jan 23, 2015 1:29 pm

Re: Obligatory Ludum Dare 32 thread

Post by Bindie »

If I finish my game in 26 hours it would be cool to join someone and make a game.

Is this something yearly?
User avatar
Jeeper
Party member
Posts: 611
Joined: Tue Mar 12, 2013 7:11 pm
Contact:

Re: Obligatory Ludum Dare 32 thread

Post by Jeeper »

Bindie wrote:If I finish my game in 26 hours it would be cool to join someone and make a game.

Is this something yearly?
3 times per year.
Bindie
Party member
Posts: 151
Joined: Fri Jan 23, 2015 1:29 pm

Re: Obligatory Ludum Dare 32 thread

Post by Bindie »

Awesome.
User avatar
SiENcE
Party member
Posts: 792
Joined: Thu Jul 24, 2008 2:25 pm
Location: Berlin/Germany
Contact:

Re: Obligatory Ludum Dare 32 thread

Post by SiENcE »

Morning guys.

Well I'm in and no clue how I wanna use this theme 8-).

First, I need a coffee.
User avatar
Jeeper
Party member
Posts: 611
Joined: Tue Mar 12, 2013 7:11 pm
Contact:

Re: Obligatory Ludum Dare 32 thread

Post by Jeeper »

SiENcE wrote:Morning guys.

Well I'm in and no clue how I wanna use this theme 8-).

First, I need a coffee.
Thats why you need to have this utillity function running in your main.update at all times!

Code: Select all

function LudumDare()
   if coffe == nil then
       love.event.quit( )
   end
end
Post Reply

Who is online

Users browsing this forum: No registered users and 78 guests