LÖVE 0.10.0 released

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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slime
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Re: LÖVE 0.10.0 released

Post by slime » Wed Dec 23, 2015 8:30 pm

If anyone is interested about future directions of LÖVE now that 0.10.0 is out, I made a post with my personal ideas: viewtopic.php?f=3&t=81457

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Re: LÖVE 0.10.0 released

Post by jjmafiae » Wed Dec 23, 2015 10:42 pm

I may have found a major issue:
background.png
background.png (241.36 KiB) Viewed 2664 times
I set the background to 235,235,235 and it still shows up as black, this worked fine in 0.9.2 and if I run it with 0.9.2 this issue does not appear.
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Re: LÖVE 0.10.0 released

Post by shakesoda » Wed Dec 23, 2015 10:56 pm

jjmafiae wrote:I may have found a major issue:
background.png
I set the background to 235,235,235 and it still shows up as black, this worked fine in 0.9.2 and if I run it with 0.9.2 this issue does not appear.
love.graphics.clear() takes a color argument now, so use love.graphics.clear(love.graphics.getBackgroundColor())
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slime
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Re: LÖVE 0.10.0 released

Post by slime » Wed Dec 23, 2015 11:01 pm

In particular, the default [wiki]love.run[/wiki] for 0.10.0 will automatically do that. But 0.9.2's didn't, so you'll need to update your love.run if you're using a custom one based on the default for 0.9.

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Re: LÖVE 0.10.0 released

Post by radgeRayden » Wed Dec 23, 2015 11:31 pm

Thanks for the release!

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Re: LÖVE 0.10.0 released

Post by bobbyjones » Wed Dec 23, 2015 11:58 pm

Yay now I can post on everyone's project thread complaining that it doesn't work in 0.10.0 or on Android. \o/

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Re: LÖVE 0.10.0 released

Post by jjmafiae » Thu Dec 24, 2015 12:18 am

slime wrote:In particular, the default [wiki]love.run[/wiki] for 0.10.0 will automatically do that. But 0.9.2's didn't, so you'll need to update your love.run if you're using a custom one based on the default for 0.9.
Oh that's why then I use a custom love.run
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Re: LÖVE 0.10.0 released

Post by hryx » Thu Dec 24, 2015 12:30 am

Sublime. :awesome:

Big Mega Fat Congratulations on this hefty and momentous release! And Hot Dang on all that Hacker News buzz :O

(Slime, thanks especially for enduring my hasslin' about the Text object in the early stages. Oddly, that and BMFs are the most exciting part of this release to me, ha.)

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Re: LÖVE 0.10.0 released

Post by eduwhan » Thu Dec 24, 2015 2:48 pm

Thank you all involved for making Love2d even more great. Love2d is a real pleasure. Having android support is super brilliant.


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