Avatars: OBEY!

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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lost_RD
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Re: Avatars: OBEY!

Post by lost_RD » Sat Nov 08, 2014 3:53 pm

jjmafiae wrote:Isn't this technically an anti-joke then?
It's definitely something.

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DmL
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Re: Avatars: OBEY!

Post by DmL » Thu Dec 18, 2014 8:39 pm

Helote. I am doin' it, right?

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s-ol
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Re: Avatars: OBEY!

Post by s-ol » Fri Dec 19, 2014 10:06 am

There, I did it too.

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
  baby:hurt(me)
end

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Doctory
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Re: Avatars: OBEY!

Post by Doctory » Thu Dec 25, 2014 11:32 am

new avatar y'all :cool:
made it myself in paint.net

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NickRock
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Re: Avatars: OBEY!

Post by NickRock » Fri Dec 26, 2014 4:14 pm

Just made my avatar also I'm new here so hello everyone :awesome:
Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeooow!!

Germanunkol
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Re: Avatars: OBEY!

Post by Germanunkol » Sat Dec 27, 2014 4:02 pm

Welcome to the forums! :)
trAInsported - Write AI to control your trains
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
Germanunkol.de

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Doctory
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Re: Avatars: OBEY!

Post by Doctory » Sun Dec 28, 2014 7:48 am

Germanunkol, why dont you make an avatar?

Germanunkol
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Re: Avatars: OBEY!

Post by Germanunkol » Sun Dec 28, 2014 4:03 pm

Still haven't thought of that absolutely unique and fun idea... :P
trAInsported - Write AI to control your trains
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
Germanunkol.de

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Positive07
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Location: Argentina

Re: Avatars: OBEY!

Post by Positive07 » Sun Dec 28, 2014 10:53 pm

I wonder if someone found out what mine says... I already forgot about it haha... It definetly said OBEY... somewhere
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(Github.com/Positive07)

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Azhukar
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Re: Avatars: OBEY!

Post by Azhukar » Sun Dec 28, 2014 10:56 pm

I made mine using love2d. :awesome:

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