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Antialiasing fltering, anisotropic filtering

Posted: Sat Apr 24, 2010 11:18 pm
by Fruchthieb
Hey DevTeam,

I dont know really what i am talking about, but
will there be at a time in the future functions to set Antialiasing and anisotropic filtering? For now i can just override the application specific settings via my graphic cards configuration, what yields much better graphics.

Regards, Fruchthieb.

Dont punch me, if i am requesting senseless or somewhat unrealistic features.

Re: Antialiasing fltering, anisotropic filtering

Posted: Sat Apr 24, 2010 11:36 pm
by TechnoCat

Re: Antialiasing fltering, anisotropic filtering

Posted: Sat Apr 24, 2010 11:40 pm
by Fruchthieb
Ähem, :roll:
and what for numbers are allowed? power of two?

thanks

Re: Antialiasing fltering, anisotropic filtering

Posted: Sun Apr 25, 2010 12:16 am
by Maggots
If I remember well, that's only for images, but I may be wrong.

Re: Antialiasing fltering, anisotropic filtering

Posted: Sun Apr 25, 2010 7:03 am
by bartbes
Arbitrary numbers, but your video card has to allow them.
Btw, you can set them in conf.lua as well.

But, why?