How do sound effects work?

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Joelrodiel
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How do sound effects work?

Post by Joelrodiel » Wed Apr 20, 2016 3:46 am

I have tried lots of things, but still don't know how to play sound effects. By sound effects I mean playing a certain sound for a certain time and then making it stop COMPLETELY. I have looked everywhere but can't seem to find the answer, maybe because its a really noobish question, I don't know. Every time I play sounds they just end up looping. Thanks in advance.

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pgimeno
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Re: How do sound effects work?

Post by pgimeno » Wed Apr 20, 2016 12:42 pm

Sounds do not loop unless you tell them to.

Code: Select all

local snd = love.audio.newSource('mysound.ogg')
-- snd:setLooping(true) -- if you enable this, it will loop; otherwise it won't
snd:play()
If your sound loops anyway, you may have found a bug. Can you attach a short .love file that exhibits the problem?

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zorg
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Re: How do sound effects work?

Post by zorg » Wed Apr 20, 2016 1:22 pm

Also, make sure you're not calling, for example, snd:play(), going by pgimeno's example, in love.update just like that, since that's not how it works. :3
Last edited by zorg on Wed Apr 20, 2016 1:51 pm, edited 1 time in total.
Me and my stuff :3True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.

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Joelrodiel
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Re: How do sound effects work?

Post by Joelrodiel » Wed Apr 20, 2016 1:40 pm

Here is one of my attempts of making a sound effect. Just some dumb thing I made to test sound effects and pictures. Also, thanks for the fast replies :awesome:
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geltaingame.love
(299.19 KiB) Downloaded 80 times

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pgimeno
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Re: How do sound effects work?

Post by pgimeno » Wed Apr 20, 2016 1:53 pm

The problem is what zorg said. You keep triggering bop:play(). Try adding pressed = false after bop:play().

You may also want to have another variable to track whether the button was pressed in the previous frame, so that it only plays when it was off in the previous frame and on in the current frame. That will prevent it to keep playing while pressed.

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zorg
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Re: How do sound effects work?

Post by zorg » Wed Apr 20, 2016 2:02 pm

I'd urge you not to open this link (just yet), but it has a solution: http://pastebin.com/q201JjHf
Me and my stuff :3True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.

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Joelrodiel
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Re: How do sound effects work?

Post by Joelrodiel » Wed Apr 20, 2016 2:59 pm

zorg wrote:I'd urge you not to open this link (just yet), but it has a solution: http://pastebin.com/q201JjHf
So should I open it? :0

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Joelrodiel
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Re: How do sound effects work?

Post by Joelrodiel » Wed Apr 20, 2016 3:05 pm

So I fixed it. Now I made it so when you click it will make the sound effect and change the picture. Thank you so much for your quick responses. Have a nice day.
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gelatinRINKAH.love
(299.2 KiB) Downloaded 88 times

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