How do I turn my game into a .exe?

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icekiller8002
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Posts: 36
Joined: Mon Jun 06, 2016 9:28 pm
Location: United States

How do I turn my game into a .exe?

Post by icekiller8002 » Mon Jun 06, 2016 9:30 pm

I don't understand the Game Distribution topic on the wiki, can someone make a video tutorial?

Code: Select all

function love.draw()
  love.graphics.print("obey")
end

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Beelz
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Re: How do I turn my game into a .exe?

Post by Beelz » Tue Jun 07, 2016 2:06 am

As simple as it gets:
LÖVE Executor

Or build it yourself:
howToLove.zip
file includes
(2.48 MiB) Downloaded 28 times

Code: Select all

if self:hasBeer() then self:drink()
else self:getBeer() end
GitHub -- Website

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icekiller8002
Prole
Posts: 36
Joined: Mon Jun 06, 2016 9:28 pm
Location: United States

Re: How do I turn my game into a .exe?

Post by icekiller8002 » Tue Jun 07, 2016 1:41 pm

thanks so much!

Code: Select all

function love.draw()
  love.graphics.print("obey")
end

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