What program do you use to make graphics?

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sellers53
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What program do you use to make graphics?

Post by sellers53 » Wed Apr 19, 2017 10:23 pm

And by graphics I mean pictures, art, and all the neat drawing stuff. What is your personal favorite?

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yetneverdone
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Re: What program do you use to make graphics?

Post by yetneverdone » Thu Apr 20, 2017 6:17 am

sellers53 wrote:
Wed Apr 19, 2017 10:23 pm
And by graphics I mean pictures, art, and all the neat drawing stuff. What is your personal favorite?
Aseprite

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MadByte
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Re: What program do you use to make graphics?

Post by MadByte » Thu Apr 20, 2017 7:22 am

PyxelEdit:
It's pretty straight forward and easy to use. What I love about it is the multi tile editing and it
also got some useful shading options. Oh and it can visualize animations and export them directly which is
pretty useful.

and Gimp:
because its free and works like I expect it to work :D

MasterLee
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Re: What program do you use to make graphics?

Post by MasterLee » Thu Apr 20, 2017 8:12 am

For Art you can use everything. Once i make some piece of art using SAS which later landed on wedding cards without my permission.
For PixelArt i usually use own coded stuff. Mostly i prefer programs that can be used with keyboard only but not by entering text.

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Sir_Silver
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Re: What program do you use to make graphics?

Post by Sir_Silver » Thu Apr 20, 2017 8:25 am

I use piskel to make the pixel art in my games!


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xNick1
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Re: What program do you use to make graphics?

Post by xNick1 » Thu Apr 20, 2017 2:42 pm

Paint and Gimp =)
Currently working on a lucid dreaming adventure called Aarstider: http://bit.ly/2mXmgPI

MrFariator
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Re: What program do you use to make graphics?

Post by MrFariator » Thu Apr 20, 2017 11:14 pm

GraphicsGale, though it's pretty old and windows-only. Aseprite would be my secondary choice, but frankly I do not like its pixel art UI.

Outside of pixel arty stuff, I tend to either draw my art in Adobe Flash CS4, Fire Alpaca (this one is free!) or Paint tool SAI.
-- Run once in a blue moon
if math.random() > 0.99 then
  local account = Twitter:getProfile ( https://twitter.com/GravityCircuit )
  account:post ( currentProgress:getGIF() )
end

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amightydish
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Re: What program do you use to make graphics?

Post by amightydish » Sat May 13, 2017 11:20 am

Inkscape! Good for vector graphics, but also pixels if you aim for multi res output

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Jasoco
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Re: What program do you use to make graphics?

Post by Jasoco » Sat May 13, 2017 7:31 pm

PhotoShop CS3, which I've had installed for years and has survived countless macOS updates and just won't die. I even put it on a diet. Deleted a bunch of helper apps I don't use like Bridge and all its help documentation and ran it through a binary trimmer to remove the unneeded Carbon and Classic stuff leftover from when Macs were still PowerPC and OS 9. And it still runs. Requires me install Java to run but it runs. Doesn't have Retina support. But it runs. All I use it for is my game dev and quick image editing. I'd switch to Pixelmator, which is cheap and native to current macOS versions, but I can't get used to changing my workflow yet. So I keep it around until it stops working. I suspect the main reason it even still runs is because it's Java based for the most part and Java runs on everything. So I guess until Java dies, I'm stuck with CS3. It's 10 years old now. Probably the oldest unuqdated app I have or have ever had aside from QuickBASIC when I used to play around with that before I found Löve. (And DOOM doesn't count since I use modern source port engines for that.) It still launches fairly quickly so it's not too hard to load it up, jump in, edit, and jump back out. Plus I can make GIFs of my games easily with it. So there's that. (Pixelmator doesn't do this I don't think and my screen recording software is really limited in GIF creation options. PS has very deep customization with GIF creation.)

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