recognizing the user in a android-game

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Dudenheit
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Posts: 5
Joined: Wed Dec 17, 2014 7:40 am

recognizing the user in a android-game

Post by Dudenheit » Sat Sep 16, 2017 10:05 am

Hi,

I am new to the usage of love for android-games.
And I have one question for the beginning, which is important for the future composition of the game.
How can you get a user-ID (for example the google-playstore-account) from the current love-app-user?
The love-app should be able to recognize the user even if the installation of the app is refreshed by the user. Is there any possibility to get a "ID" of the current google-playstore-account? So I could use this account to store in a postgresql-database, connected with the data, my game needs (for example user name, current ingame-achievements, ingame-ressourcen, ...)

Thanks for reading :-)

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raidho36
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Joined: Mon Jun 17, 2013 12:00 pm

Re: recognizing the user in a android-game

Post by raidho36 » Sat Sep 16, 2017 1:11 pm

The only way to do that is to connet to Google Play service and pull data from there.

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