math.random > love.math.random

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KayleMaster
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Posts: 206
Joined: Mon Aug 29, 2016 8:51 am

Re: math.random > love.math.random

Post by KayleMaster » Sat Oct 28, 2017 9:33 am

Yeah, It was just something I noticed, turns out the concatenation in my print was taking 0.5 milliseconds. I had like a bunch of these so I removed them and got well under 16ms per frame.

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