Really high cpu% usage running love games on mac

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tastypavlova
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Joined: Thu Apr 09, 2020 12:31 pm

Really high cpu% usage running love games on mac

Post by tastypavlova »

Hi,

Every time I run a love game no matter how simple on both my 2017 imac and 2019 macbook pro, the cpu% usage skyrockets to 100 or more. If I run simply the love app without running a game the cpu usage is normal at around 5-7%. I have not noticed any major performance hit while the game is running (the game is a simple hello world, I'll link the code below). Here is the code:

Code: Select all

function love.draw()
  love.graphics.print("Hello World!", 400, 300)
end


I attached a picture showing the love process and the look of the game.

If you need more info let me know and I'll add it.
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slime
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Location: Nova Scotia, Canada
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Re: Really high cpu% usage running love games on mac

Post by slime »

How long ago did you download love for macOS? There was a bug in the original release of 11.3 for macOS which caused high CPU usage and was fixed a few months ago: https://love2d.org/forums/viewtopic.php ... 30#p231275

If you're using the most up to date build with the fix, the 'version' part of love.app's info should say 11.3b.
tastypavlova
Prole
Posts: 2
Joined: Thu Apr 09, 2020 12:31 pm

Re: Really high cpu% usage running love games on mac

Post by tastypavlova »

Thanks getting the latest version fixed it
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