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brozenadenzen
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Logo

Post by brozenadenzen » Tue Apr 17, 2012 11:59 pm

Hi, I actually didn't know how to name this topic. My question is is there a way for me to make love2d display my logo (something like a symbol) at the beginning of my game without the love2d frame. Something like a fade-in fade-out effect of only a figure/symbol. I can't really give links to examples, but imagine it something like a png image of a golden statuette with transparent background (so it would appear only the statuette on your desktop) for some seconds, then fade-out and from there the regular stuff, like menu etc etc. So I guess my main question is how to remove temporarily the love2d frame? Thanks in advance :D

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tentus
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Re: Logo

Post by tentus » Wed Apr 18, 2012 12:23 am

Could you take a screenshot of what you think the "love2d frame" is? Because I have no idea what you are referring to.
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brozenadenzen
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Re: Logo

Post by brozenadenzen » Wed Apr 18, 2012 12:33 am

There it is the frame, and a sample image. I was wondering is it possible that on a loading screen just the horse to be displayed, no background, no frame, no nothing, just the horse.
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eyeck
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Re: Logo

Post by eyeck » Wed Apr 18, 2012 1:23 am

So you want a borderless, transparent window with that image rendered onto it? Unfortunately, Love does not have any support for that. Or, if it does, it isn't documented anywhere and I;m certainly not aware of it. Off the top of my head, I do know that Qt makes it pretty easy to do this and has Lua bindings (lqt - although I've never personally used it); hypothetically you could use Qt to draw the image on the screen and then close the Qt window and switch over to Love, but frankly that's a lot of overhead for a simple splash screen.

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