Can I use spritesheets with löve

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WortWal
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Can I use spritesheets with löve

Post by WortWal » Tue Jun 16, 2020 6:08 am

Can I use spritesheets with löve ? I hadn't found anything in the docs :cry:

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Stifu
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Re: Can I use spritesheets with löve

Post by Stifu » Tue Jun 16, 2020 9:15 pm

WortWal wrote:
Tue Jun 16, 2020 6:08 am
Can I use spritesheets with löve ? I hadn't found anything in the docs :cry:
Yes, but you have to code the whole thing.
Example: https://github.com/thomasgoldstein/zabu ... r/rick.lua
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zorg
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Re: Can I use spritesheets with löve

Post by zorg » Wed Jun 17, 2020 5:07 am

https://love2d.org/wiki/SpriteBatch <- This is what you want.
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steVeRoll
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Re: Can I use spritesheets with löve

Post by steVeRoll » Thu Jun 18, 2020 3:57 pm

zorg wrote:
Wed Jun 17, 2020 5:07 am
https://love2d.org/wiki/SpriteBatch <- This is what you want.
I think they meant sprite sheets, as in drawing parts of an image.

You can do just that using Quads. First, you create the quads, then you draw the original image with the quad as the second parameter.

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D0NM
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Re: Can I use spritesheets with löve

Post by D0NM » Sat Jun 20, 2020 6:33 pm

WortWal wrote:
Tue Jun 16, 2020 6:08 am
Can I use spritesheets with löve ? I hadn't found anything in the docs :cry:
This nifty tool could help u to obtain sprites quads (regions) from the spritesheet and
generate a ready to use .lua file

https://github.com/25A0/Quadtastic

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hoistbypetard
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Re: Can I use spritesheets with löve

Post by hoistbypetard » Sun Jun 21, 2020 1:33 am

D0NM wrote:
Sat Jun 20, 2020 6:33 pm
This nifty tool could help u to obtain sprites quads (regions) from the spritesheet and
generate a ready to use .lua file

https://github.com/25A0/Quadtastic
Wow. Thank you for sharing that. That's great.

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