Proof of concept for multiplayer game

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another-tech-guy24
Prole
Posts: 5
Joined: Wed Apr 28, 2021 4:59 pm

Proof of concept for multiplayer game

Post by another-tech-guy24 »

https://github.com/prashantgupta24/lua- ... ultiplayer

A simple proof-of-concept for a multiplayer game using Love2d!

- Both single player and Multiplayer support. Play with your friends on your home Wifi without any additional setup!
- Automatic local network searching for host server for multiplayer (using multicast)
- Windfield for collision detection

Demo on Github repo.
grump
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Joined: Sat Jul 22, 2017 7:43 pm

Re: Proof of concept for multiplayer game

Post by grump »

Yeah, but it's still the same thing as last week.
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Gunroar:Cannon()
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Posts: 407
Joined: Thu Dec 10, 2020 1:57 am

Re: Proof of concept for multiplayer game

Post by Gunroar:Cannon() »

grump wrote: Wed Jun 23, 2021 4:36 pm Yeah, but it's still the same thing as last week.
True, why did you post again tech-guy? Why? :P
Hm...maybe it was a mistake. Anyway the game looks pretty nice and nice job getting multiplayer working.
Why can't pirates code in lua? Because they spend to much time at C! :P

-It might look like nonsense :roll: but there's so much proof.
-Some more if you pls... :? .
It has to be real then, all that talk about the end :shock: .
-How to be saved :huh:
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