Showcase your libraries, tools and other projects that help your fellow love users.
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BlackBulletIV
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by BlackBulletIV » Sat Jul 14, 2012 12:13 pm
Ammo is my organisational library for use with LÖVE, designed to be simple and flexible. The version (as of the last edit) is 1.0.0:
Extensions:
- physics: An interface that allows you to connect Ammo's worlds and entities to love.physics.
- debug: A full-featured, customisable debugging console.
- input: A simple input mapping library.
- tweens: A tweening library.
- assets: A simple asset management library.
Original post:
Hey guys,
I thought I might as well post about my library,
Ammo, as I'd say it's close to ready for a first release. This is a very simple, barebones organisational library based on the same idea as my old library,
Grace, with of course, nowhere near as much overkill. It's essentially a refinement of some base code in a game or two of mine that I created a while back.
It should work with 0.8.0, though I haven't tested it thoroughly yet. Take note that it hasn't been updated to work with MiddleClass 2.0 at present.
You'll find largely complete documentation on the
wiki. Please let me know if you have any thoughts or suggestions, or find any bugs.
Last edited by
BlackBulletIV on Wed Dec 12, 2012 11:49 pm, edited 10 times in total.
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Gravy
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by Gravy » Sun Jul 15, 2012 7:03 am
Looks interesting. Will you post a demo so we can see how to use it?
EDIT: Nevermind! I see you have already done a great job in your wiki.
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BlackBulletIV
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by BlackBulletIV » Sun Jul 15, 2012 8:52 am
Yeah, I put a link to the wiki at the bottom of the post, but perhaps the fact that I stuffed up the link code made it less visible.
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BlackBulletIV
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by BlackBulletIV » Thu Oct 04, 2012 7:36 am
Well, I just released the first version, 0.1. The documentation is up-to-date as far as I'm aware, and I've updated the first post with the various links.
I'm going to let the version sit in the zeros for a bit, while I (and perhaps others) test it out a bit more.
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qaisjp
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by qaisjp » Thu Oct 04, 2012 4:36 pm
Awesome.
(I am who you think I am)
Lua is not an acronym.
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BlackBulletIV
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by BlackBulletIV » Fri Oct 19, 2012 1:00 am
This is just a post to mark version 0.2.0 (there were a few small updates before this one). The changes can be viewed in the
changelog.
Also, thanks to qaisjp and vrld for helping to fix a number of bugs.
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BlackBulletIV
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by BlackBulletIV » Wed Dec 12, 2012 11:50 pm
Version 1.0 has been released. As before:
changelog.
Also as before, thanks to qaisjp for helping test the library and fix a few issues.
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qaisjp
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by qaisjp » Thu Dec 13, 2012 1:04 pm
Awesome, as before!
Lua is not an acronym.
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