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Re: Invader: arcade strategy game

Posted: Sat Feb 25, 2012 4:00 pm
by Larsii30
the newer version work 100% for me. And this version is much better.

Re: Invader: arcade strategy game

Posted: Mon Apr 02, 2012 3:54 pm
by cattail
I had played invader p2 | p3 for a while , it often kick me out in my slow PC.
I add print to view what's happend:

Code: Select all

		local newamount = math.max(sel.pop-dt * ARROW_SPEED, 0.01)  --line152

                if arr==nil then print("arr=nil") end
                if sel.pop==nil then print("sel.pop=nil") end
                if newamount ==nil then print("newamount") end


And I found arr==nil is a bug, But I have no iead about how and when arr means and became nil.
So I hard code (cheat code ?) like this :

Code: Select all

                if arr ~=nil then
        		arr[3] = arr[3] + sel.pop - newamount   --zdx add if then , found arr==nil error  --line 153
                end
And now I can play to success, once in console I have seen 12 times nil (fast large)
How can I fix the right place?

Re: Invader: arcade strategy game

Posted: Mon Apr 02, 2012 8:26 pm
by Robin
Interesting. I have no idea, and frankly no time to fix this. Thanks for the effort, the results will probably be very useful when I get around to fixing it.

Re: Invader: arcade strategy game

Posted: Tue Apr 03, 2012 8:52 pm
by Skasi
Reminds me of Lords of Space. :P
Woah, that's been more than three years.