love-release - in Lua ! - makes LÖVE game release easier

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premek
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Re: love-release - in Lua ! - makes LÖVE game release easier

Post by premek » Tue May 08, 2018 5:29 pm

dan369 wrote:
Tue May 08, 2018 5:11 pm
I have this issue on windows.
maybe we have old libzip version? It works locally on my debian linux with libzip 1.1.2-1.1+b1

dan369
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Re: love-release - in Lua ! - makes LÖVE game release easier

Post by dan369 » Tue May 08, 2018 8:07 pm

premek wrote:
Tue May 08, 2018 5:29 pm
dan369 wrote:
Tue May 08, 2018 5:11 pm
I have this issue on windows.
maybe we have old libzip version? It works locally on my debian linux with libzip 1.1.2-1.1+b1
I'm using libzip 1.5.1. It compiles fine, but when i run it i get that error.

premek
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Re: love-release - in Lua ! - makes LÖVE game release easier

Post by premek » Tue May 08, 2018 10:59 pm

I got it working on Travis CI. (after 2 days of trial and error) I needed to update from Trusty to Xenial. Update to Bionic was not working so I also needed to update luarocks via luarocks.

The build takes 9 minutes :( The ubuntu update is slow and also it needs sudo so it does not run in docker on Travis I think...

Code: Select all

        - sudo sed -i 's/trusty/xenial/g' /etc/apt/sources.list && sudo apt-get update -q && sudo apt-get upgrade -y
        - sudo apt-get install -y  libzip-dev luarocks lua5.1 fakeroot 
        - luarocks install --local luarocks # update
        - luarocks install --local love-release
        - "`luarocks path --bin`" # execute the luarocks output - sets the paths for 'local' tree
https://github.com/premek/laugh-grow-fa ... travis.yml

dan369
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Re: love-release - in Lua ! - makes LÖVE game release easier

Post by dan369 » Sun May 13, 2018 9:42 pm

Has anyone been able to get the latest version working on windows?

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