Tanks Reloaded Beta v0.1.5 (07.08.2012)

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Re: Tanks Reloaded Beta

Postby Wojak on Sat Mar 24, 2012 9:06 am

Larsii30 wrote:image


So, You want to submit the files, or you just showing off?
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Re: Tanks Reloaded Beta

Postby Larsii30 on Sat Mar 24, 2012 4:43 pm

Wojak wrote:
Larsii30 wrote:image


So, You want to submit the files, or you just showing off?


oh :)
I just get bored yesterday evening and changed the images and created some own.
But this isn't polished anyway and was created in 20 min. So I didn't posted any files.
so - 'just showing off'.

btw. Great first game. !
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Re: Tanks Reloaded Beta

Postby Wojak on Wed Apr 11, 2012 7:09 pm

Version 0.1.4 is out!
Features include:
High scores system!
Autosawing!
Bug fixes! (please report if there are additional bugs…)
New terrain types with unique properties! (You can even create forest fire – what more would You want ;))

Edit: full changelog and download in the OP!
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Re: Tanks Reloaded Beta v0.1.5 (07.08.2012)

Postby Wojak on Tue Aug 07, 2012 7:59 pm

Version 1.0.5.is out!

Features include:
Map editor
Gamemodes
Key settings in menu
New maps

detailed changes:

v 0.1.5
- new way of displaying graphics (single image and quads)
- fixed bug with bullets acting weird at low fps
- added map editor (build in tile editor) featuring:
- ability to create new maps from size 17x19 to size 100x100
- ability to load and edit any build in or previously created or imported map
- ability to save map to a file with custom name
- ability to test the map in the editor
- altered enemy behavior (they don’t fire bullets off screen, but can destroy bricks on contact)
- altered fire behavior (fire now have a chance to move to neighboring on death )
- added new brick type (id 11) that is stronger than any other type, but destructible
- added new difficulty setting – bullet annihilation (when on enemy bullets can be destroyed by player bullets)
- added new difficulty setting – fire detector (when on, fire and lava have collision when you have to low health to survive passing trough them)
- added dependence between maximum enemas on map and map size (settable in difficulty menu)
- added key settings to the menu
- added ability to save and restore the settings using the menu
- added 3 new game modes:
- defend the base (the classic from original battle city)
- assault – you need to destroy specific targets, normal enemas have infinite respawn
- assault and defense – mix between two above
- added new maps (this version has 17 build in maps)
- most likely added some bugs ;)

Controls (can be changed in options menu):
Menu:
- Arrow keys
- “return” (enter) accept in menu and x10 when setting the amount of stuff
Editor:
Arrow keys – move map
Escape – editor menu (saving, testing)
Left mouse button – place tile
Right mouse button – remove tile
Wheel up or pageup – next tile id
Wheel down or pagedown – previous tile id
Player:
Arrow keys – move
Space – shoot
Escape - pause


To import a map – place it in the game (love file) directory and add the map name to tank.conf file:
(if the map name is “somemap.map” then replace
maps={
"customtest1.map",
"customtest2.map"
},
With
maps={
"customtest1.map",
"customtest2.map",
“somemap.map”
},
And so on)

It would be nice if someone who doesn’t use windows (I can test it only on w7 and vista) test this…
Also there may be bugs, as this project is getting bigger, so please post feedback
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Re: Tanks Reloaded Beta v0.1.5 (07.08.2012)

Postby Larsii30 on Tue Aug 07, 2012 8:18 pm

Nice update. good to see you still working on it :)
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Re: Tanks Reloaded Beta v0.1.5 (07.08.2012)

Postby Wojak on Wed Aug 08, 2012 9:04 am

Larsii30 wrote:Nice update. good to see you still working on it :)


I'm happy that someone takes interest ;) BTW: did you played the newest version, and what is your OS?
Anyway there is a critical error in the 0.1.5 version... The game was smart enough to fix and hide it in most cases, but the conditions on map 9 did not give it any opportunity to do so...
so:
v 0.1.5.1
- fixed a crash related to a missing property in the assault target

v 0.1.5 is now replaced by v0.1.5.1 in the OP
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Re: Tanks Reloaded Beta v0.1.5 (07.08.2012)

Postby Larsii30 on Wed Aug 08, 2012 3:18 pm

I played it on Windows.
I've got no problems with this version, yet. :)
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Re: Tanks Reloaded Beta v0.1.5 (07.08.2012)

Postby Wojak on Sat Aug 11, 2012 4:34 pm

lol such silence... Is it relay that bad?

Anyway, a little demo video showing the editor in action:
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Re: Tanks Reloaded Beta v0.1.5 (07.08.2012)

Postby dreadkillz on Sat Aug 11, 2012 4:53 pm

Haven't played it yet, but its saved on my computer. Really neat that you have a level editor.
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Re: Tanks Reloaded Beta v0.1.5 (07.08.2012)

Postby qaisjp on Fri Sep 07, 2012 8:09 pm

Sorry for the bump: github it and I'll contribute.
Lua was my first language, its been three years now. Stuck with it for all that time... thanks Multi Theft Auto - without you I wouldn't be here!
My obsession... every line of code must be efficient.
MY LIFE STORY
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