LÖVE3D

Showcase your libraries, tools and other projects that help your fellow love users.
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Karai17
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Re: LÖVE3D

Post by Karai17 » Sun Jul 05, 2015 7:16 am

Jokes on you, it already does!
STI - An awesome Tiled library
LÖVE3D - A 3D library for LÖVE 0.10+

Dev Blog | GitHub | excessive ❤ moé

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Positive07
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Location: Argentina

Re: LÖVE3D

Post by Positive07 » Mon Jul 06, 2015 11:08 pm

Karai17 wrote:Jokes on you, it already does!
* Positive07 kisses Karai17 *
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(Github.com/Positive07)

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Karai17
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Re: LÖVE3D

Post by Karai17 » Mon Jul 06, 2015 11:37 pm

b-baka! >///<!
STI - An awesome Tiled library
LÖVE3D - A 3D library for LÖVE 0.10+

Dev Blog | GitHub | excessive ❤ moé

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Positive07
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Location: Argentina

Re: LÖVE3D

Post by Positive07 » Wed Jul 08, 2015 3:25 am

Karai17 wrote:b-baka! >///<!
*Starts undressing*

Okey NO! This is turning into some kind of Yaoi thread... lets stop!
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(Github.com/Positive07)

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NightKawata
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Re: LÖVE3D

Post by NightKawata » Wed Jul 08, 2015 7:49 pm

Well guys, good job. You've quickly, mercilessly, and probably unintentionally created the most pornographic section of the forums.
"I view Python for game usage about the same as going fishing with a stick of dynamite. It will do the job but it's big, noisy, you'll probably get soaking wet and you've still got to get the damn fish out of the water." -taylor

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Karai17
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Joined: Sun Sep 02, 2012 10:46 pm

Re: LÖVE3D

Post by Karai17 » Wed Jul 08, 2015 8:01 pm

Because of the rift, or the roleplay? :P
STI - An awesome Tiled library
LÖVE3D - A 3D library for LÖVE 0.10+

Dev Blog | GitHub | excessive ❤ moé

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NightKawata
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Re: LÖVE3D

Post by NightKawata » Wed Jul 08, 2015 8:14 pm

Karai17 wrote:Because of the rift, or the roleplay? :P
BOTH.
"I view Python for game usage about the same as going fishing with a stick of dynamite. It will do the job but it's big, noisy, you'll probably get soaking wet and you've still got to get the damn fish out of the water." -taylor

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shakesoda
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Re: LÖVE3D

Post by shakesoda » Wed Jul 08, 2015 8:40 pm

this is why we can't have nice things.
excessive ❤ moé (LÖVE3D, CPML, ...). holo on IRC.

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Positive07
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Location: Argentina

Re: LÖVE3D

Post by Positive07 » Thu Jul 09, 2015 1:01 am

shakesoda wrote:this is why we can't have nice things.
But what we have is LÖVE... It is a nice thing :P
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(Github.com/Positive07)

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Alexar
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Location: Chengdu,China

Re: LÖVE3D

Post by Alexar » Wed Jul 15, 2015 3:59 am

hi karai17 i love your love3d and other relative libs , and i spent some time in reading your code. but i am really new to 3d programming and opengl api, i can understand not very much.
can you give us some hint or some tutorials how to use thest utils? or before i can use that, what knowledge i should learn? thanks a lot~

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