Alexar's Physics Editor(APE)

Showcase your libraries, tools and other projects that help your fellow love users.
User avatar
Alexar
Party member
Posts: 174
Joined: Thu Feb 05, 2015 1:57 am
Location: Chengdu,China

Re: [lib] Box2D Helper

Post by Alexar »

soft.gif
soft.gif (489.12 KiB) Viewed 6894 times
abc.gif
abc.gif (386.78 KiB) Viewed 6894 times
User avatar
Guard13007
Party member
Posts: 132
Joined: Sat Oct 25, 2014 3:42 am
Location: Internet, USA
Contact:

Re: [lib] Box2D Helper

Post by Guard13007 »

I'd glimpsed at this briefly, but didn't even scroll down... WOW! This is really neat. I don't have a use for it at the moment, but I think it will definitely come in handy when I do. Thank you!
User avatar
airstruck
Party member
Posts: 650
Joined: Thu Jun 04, 2015 7:11 pm
Location: Not being time thief.

Re: [lib] Box2D Helper

Post by airstruck »

It does look pretty flippin awesome, been meaning to say that for a while. Would really love to see a github project for this.
User avatar
Beelz
Party member
Posts: 234
Joined: Thu Sep 24, 2015 1:05 pm
Location: New York, USA
Contact:

Re: [lib] Box2D Helper

Post by Beelz »

airstruck wrote:It does look pretty flippin awesome, been meaning to say that for a while. Would really love to see a github project for this.
Seconded! This reminds me of Incredibots a few years back.

Code: Select all

if self:hasBeer() then self:drink()
else self:getBeer() end
GitHub -- Website
User avatar
Alexar
Party member
Posts: 174
Joined: Thu Feb 05, 2015 1:57 am
Location: Chengdu,China

Re: [lib] Box2D Helper

Post by Alexar »

and new update with fixture bounded callbacks. for example, spark particles, smoke and breakable effect.
Attachments
MILNMAXM9W6$JU4)IC_KY1B.gif
MILNMAXM9W6$JU4)IC_KY1B.gif (1.47 MiB) Viewed 6804 times
User avatar
AntonioModer
Party member
Posts: 202
Joined: Fri Jun 15, 2012 5:31 pm
Location: Belarus
Contact:

Re: [lib] Box2D Helper

Post by AntonioModer »

Alexar, breakable box it awesome WOW. :awesome:
Please give sources! :)

My suggestions:

Code: Select all

-- different colors for physics body types (https://love2d.org/wiki/BodyType)
physicsBodyDrawColor = {
    static = {0, 155, 0},
    dynamic = {255, 128, 0},
    kinematic = {50, 50, 255}
}
User avatar
zorg
Party member
Posts: 3441
Joined: Thu Dec 13, 2012 2:55 pm
Location: Absurdistan, Hungary
Contact:

Re: [lib] Box2D Helper

Post by zorg »

I hope the breakability is scriptable, i.e. i could define a function that defines lines that branch and break the object in predictable ways. :3
Me and my stuff :3True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
User avatar
Alexar
Party member
Posts: 174
Joined: Thu Feb 05, 2015 1:57 am
Location: Chengdu,China

Re: [lib] Box2D Helper

Post by Alexar »

new update with buoyancy effect.
3.gif
3.gif (1.15 MiB) Viewed 6749 times
boat.gif
boat.gif (1.8 MiB) Viewed 6749 times
User avatar
Alexar
Party member
Posts: 174
Joined: Thu Feb 05, 2015 1:57 am
Location: Chengdu,China

Re: [lib] Box2D Helper

Post by Alexar »

update: magnet field
magnet.gif
magnet.gif (387.91 KiB) Viewed 6668 times
Post Reply

Who is online

Users browsing this forum: No registered users and 74 guests