love-kickstart: Quickly kickstart LÖVE games

Showcase your libraries, tools and other projects that help your fellow love users.
Post Reply
User avatar
Ulydev
Party member
Posts: 439
Joined: Mon Nov 10, 2014 10:46 pm
Location: Paris
Contact:

love-kickstart: Quickly kickstart LÖVE games

Post by Ulydev » Sun May 01, 2016 4:39 pm

Image

Hello,

For the last few months, I've been making new games with LÖVE based on previous projects, simply because it was easier than rewriting everything from scratch. Lastly I've also been uploading some tiny libraries to Github, such as push or shack, that helped me make games much faster.

I've decided to pack these libraries and make a project template out of them, love-kickstart.
It helps you getting your projects up and working faster by providing you with basic tools and simple architecture.

Getting started with love-kickstart is pretty straightforward.

Set your game resolution, then create your first game scene!

love-kickstart includes push, shack, lem, lue and stager.
Common issues such as scaling the game to the window are handled for you.



You can check the github repository on https://github.com/Ulydev/love-kickstart

I hope you like it. There is some documentation about how the libraries work on their respective repos, but I'm willing to write more about how to work with love-kickstart.

User avatar
Ulydev
Party member
Posts: 439
Joined: Mon Nov 10, 2014 10:46 pm
Location: Paris
Contact:

Re: love-kickstart: Quickly kickstart LÖVE games

Post by Ulydev » Sat May 07, 2016 9:36 am

Added wave to the list of default libraries.

Crono
Prole
Posts: 5
Joined: Mon May 09, 2016 4:35 am

Re: love-kickstart: Quickly kickstart LÖVE games

Post by Crono » Mon May 09, 2016 4:39 am

Dude, this is amazing! Thanks for sharing, now I'll have a much easier time starting a project c:

User avatar
Ulydev
Party member
Posts: 439
Joined: Mon Nov 10, 2014 10:46 pm
Location: Paris
Contact:

Re: love-kickstart: Quickly kickstart LÖVE games

Post by Ulydev » Tue Oct 11, 2016 6:34 pm

Updated all libraries.
LÖVE-kickstart now includes push, shack, lem, lue, stager, soft, trail, wave and easy!

Check out the github repo for more information.

User avatar
monsieur_h
Citizen
Posts: 65
Joined: Tue Oct 30, 2012 4:43 pm

Re: love-kickstart: Quickly kickstart LÖVE games

Post by monsieur_h » Wed Oct 12, 2016 9:37 am

Seems neat, but lacks a bit of documentation. For someone like me who doesn't know any of these libs, it's a bit overwhelming. Maybe a simple game example linked from the doc would do ?

User avatar
Ulydev
Party member
Posts: 439
Joined: Mon Nov 10, 2014 10:46 pm
Location: Paris
Contact:

Re: love-kickstart: Quickly kickstart LÖVE games

Post by Ulydev » Wed Oct 12, 2016 11:39 am

monsieur_h wrote:Seems neat, but lacks a bit of documentation. For someone like me who doesn't know any of these libs, it's a bit overwhelming. Maybe a simple game example linked from the doc would do ?
Hey monsieur_h, you can access the documentation of each library on https://github.com/Ulydev/love-kickstart#whats-included . I'll be sure to add an example game soon :nyu:

Post Reply

Who is online

Users browsing this forum: No registered users and 13 guests