[v0.1] TÖVE - vector graphics for LÖVE

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[v0.1] TÖVE - vector graphics for LÖVE

Post by poke1024 » Wed May 23, 2018 9:59 pm

Hello there :awesome:

TÖVE is a new library for LÖVE that renders vector graphics in-game. It also animates them, if you like.

It supports bitmaps, meshes and a shader-only curve renderer.

I always wanted to have a library like this and never found one that was targeted towards animation, so now I wrote one. Finally :ultrahappy: .

Here's a realtime procedural animation using it:


More demos, details and everything you need to try it out on TÖVE's GitHub Repo:


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Re: [v0.1] TÖVE - vector graphics for LÖVE

Post by ReFreezed » Tue May 29, 2018 4:53 pm

Ooh, very nice indeed! I'll probably use this for one of my projects.
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Re: [v0.1] TÖVE - vector graphics for LÖVE

Post by ivan » Tue May 29, 2018 7:08 pm

Haven't tried the binaries yet, but it look cool.
What kind of SVG support are we talking about?
I know a few people would be interested in using SVG for graphics.

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