Aspect Scaling [trash]

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Gunroar:Cannon()
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Re: Aspect Scaling

Post by Gunroar:Cannon() »

Just hope that the update won't make it incompatible with those using the current version. :)
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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GVovkiv
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Re: Aspect Scaling

Post by GVovkiv »

Gunroar:Cannon() wrote: Thu Dec 30, 2021 11:38 am Just hope that the update won't make it incompatible with those using the current version. :)
it will, since i don't really will to deal with any backward compatibility and so on
Since it really simple *library* there will be not much to change in code
And if you already satisfied with how it work now, there will be not much reasons to update it, since i just add more quality of life functions, and more scaling modes, which, probably, not will be really useful
Since main aspect-based scaling function of that library will be, probably, never changed, and that is only functionality that you need, then you can simply ignore incoming updates
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Gunroar:Cannon()
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Re: Aspect Scaling

Post by Gunroar:Cannon() »

That makes sense, I guess. Especially since it's a big update.
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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