Audio Tree: abandonment issues

Showcase your games and demos, and discuss ongoing projects.

Audio Tree: abandonment issues

Postby StoneCrow on Fri May 11, 2012 10:57 am

Audio Tree
A rythym puzzle game, where you create your own music and solve puzzles. Using a synthesizer (modified MÖAN by vrld) and the LÖVE engine by creating epic trees where every leaf is a note!

Planned Features:
Challenge mode, where you piece songs and tunes back together by ear.
Sandbox, let your creativity run wild with the entire synthesizer at your fingertips and the ability to export your creations as levels to send to your friends.

I'll keep this thread upto date with the latest news and updates from the Indiedb page, http://www.indiedb.com/games/atree

Articles:
June,9th,2012: An article some news and a bunch of virtual deer.
May,18th,2012: Progress is snail-like!
Apr,25th,2012: Developing value and reducing tedium.
Apr,17th,2012: Hello and thankyou for noticing my game.

ImageImageImage

ABANDON VERSION:
OW_HUB.love
(6.72 MiB) Downloaded 88 times

This is the last development version before I abandoned the project, it's bundled together with a few other finished and prototype projects in my OW_HUB launcher. Contains a bunch of features that were never explained by tooltips like middlemouse to change tool and pitch and volume adjusting with both mousewheel and left and right mouse, any pitch below 0 is invalid and will be nullified.
Download and enjoy!
Last edited by StoneCrow on Thu Apr 04, 2013 10:40 pm, edited 10 times in total.
Dull but sincere filler.
User avatar
StoneCrow
Party member
 
Posts: 198
Joined: Sat Apr 17, 2010 9:31 am
Location: Wales the land of leeks and leaks

Re: Audio Tree

Postby Roland_Yonaba on Fri May 11, 2012 11:05 am

Seriously, that looks awful.
Man!
No releases yet ?
User avatar
Roland_Yonaba
Inner party member
 
Posts: 1341
Joined: Tue Jun 21, 2011 6:08 pm
Location: Ouagadougou (Burkina Faso)

Re: Audio Tree

Postby coffee on Fri May 11, 2012 11:12 am

Roland_Yonaba wrote:Seriously, that looks awful.
Man!
No releases yet ?

I second that (Well, not the "awful" part!) But when I saw this long ago (in "what's you working") I got a bit interested in see this come out. So StoneCrow stop be "junked" somewhere and start release your nice projects that you keep posting in forum! :)
Last edited by coffee on Fri May 11, 2012 11:13 am, edited 1 time in total.
coffee
Party member
 
Posts: 1206
Joined: Wed Nov 02, 2011 9:07 pm

Re: Audio Tree

Postby StoneCrow on Fri May 11, 2012 11:12 am

Really it looks awful?
There is a pretty mode that I'm working on, but cause of everything thats going on at once I don't want to work on it until I've got the basic game down (also im working on a setting that doesn't use canvases atm).

No releases yet, sorry mate. Gonna get a demo out as soon as i have the sandbox area fully featured.
I'm working full time on all this stuff atm though due to having just left college and being between jobs, so shouldn't be too long aslong as my other projects don't slow it down too much
Last edited by StoneCrow on Fri May 11, 2012 11:48 am, edited 1 time in total.
Dull but sincere filler.
User avatar
StoneCrow
Party member
 
Posts: 198
Joined: Sat Apr 17, 2010 9:31 am
Location: Wales the land of leeks and leaks

Re: Audio Tree

Postby Roland_Yonaba on Fri May 11, 2012 11:46 am

StoneCrow wrote:Really it looks awful?

Aww, yeah.
Awfully good, I meant.

StoneCrow wrote:No releases yet, sorry mate. Gonna get a demo out as soon as i have the sandbox area fully featured.
I'm working full time on all this stuff atm though due to having just left college and being between jobs, so shouldn't be to long aslong as my other projects don't slow it down too much


Fine. I'll be following this, then.
Do like the concept.
User avatar
Roland_Yonaba
Inner party member
 
Posts: 1341
Joined: Tue Jun 21, 2011 6:08 pm
Location: Ouagadougou (Burkina Faso)

Re: Audio Tree

Postby TechnoCat on Fri May 11, 2012 2:47 pm

Roland_Yonaba wrote:
StoneCrow wrote:Really it looks awful?

Aww, yeah.
Awfully good, I meant.

Lost in translation has reached a new level.
User avatar
TechnoCat
Inner party member
 
Posts: 1606
Joined: Thu Jul 30, 2009 12:31 am
Location: Chicago, IL

Re: Audio Tree

Postby Nixola on Fri May 11, 2012 4:48 pm

Translating the italian for "Berlusconi didn't win the elections" into any other languages results in "Berlusconi won the elections"
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
I'm always available for English to Italian game translations
User avatar
Nixola
Inner party member
 
Posts: 1269
Joined: Tue Dec 06, 2011 7:11 pm
Location: Italy

Re: Audio Tree

Postby StoneCrow on Sun May 20, 2012 9:01 pm

New article http://www.indiedb.com/games/atree/news/progress-is-a-snail, also ive pretty much finished the non-canvas support and am working on sandbox mode once again :3
Dull but sincere filler.
User avatar
StoneCrow
Party member
 
Posts: 198
Joined: Sat Apr 17, 2010 9:31 am
Location: Wales the land of leeks and leaks

Re: Audio Tree

Postby Nixola on Sun May 20, 2012 10:32 pm

Non-Canvas mode!
Thanks :3
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
I'm always available for English to Italian game translations
User avatar
Nixola
Inner party member
 
Posts: 1269
Joined: Tue Dec 06, 2011 7:11 pm
Location: Italy

Re: Audio Tree

Postby StoneCrow on Mon May 21, 2012 12:59 pm

Nixola if your computer doesn't run canvases is it really slow?
Asking with regards to bothering to put non-canvas support into some of the better graphical options.

In other news almost got it playing up the trees with sounds image here
Dull but sincere filler.
User avatar
StoneCrow
Party member
 
Posts: 198
Joined: Sat Apr 17, 2010 9:31 am
Location: Wales the land of leeks and leaks

Next

Return to Projects and Demos

Who is online

Users browsing this forum: Bing [Bot], Google [Bot], XCaptain and 5 guests