Equivalent of PolygonShape:getPoints() for a CircleShape?

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devyn
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Equivalent of PolygonShape:getPoints() for a CircleShape?

Post by devyn »

Per the documentation:
Circle extends Shape and adds a radius and a local position.
However, there is no getRadius method, nor a getPosition method. So how exactly would I do this? PolygonShape has getPoints() so are there equivalent methods for circle shapes?

Edit: Apparently there is a getRadius method — it's just not documented in 0.6.0. But I still don't know how to get the offset for the shape.
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Robin
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Re: Equivalent of PolygonShape:getPoints() for a CircleShape?

Post by Robin »

Well, you pass them to love.physics.newCircleShape(), so if you ever need them, just keep them around in a table. The Shape itself won't change.
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devyn
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Re: Equivalent of PolygonShape:getPoints() for a CircleShape?

Post by devyn »

Robin wrote:Well, you pass them to love.physics.newCircleShape(), so if you ever need them, just keep them around in a table. The Shape itself won't change.
Yeah, okay. I looked at the source—that really should be exposed. It would be easy to do...
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Re: Equivalent of PolygonShape:getPoints() for a CircleShape?

Post by bartbes »

I added getRadius to the docs (which you can do by yourself btw, it's wiki-like).
About the position, you might use getBoundingBox.
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devyn
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Re: Equivalent of PolygonShape:getPoints() for a CircleShape?

Post by devyn »

bartbes wrote:About the position, you might use getBoundingBox.
Oh, haha, didn't think to find the center of the getBoundingBox! :P Thanks! And about the wiki-like docs... I just noticed that 'edit' link now—it's not very visible.
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