0.9.2 question.

General discussion about LÖVE, Lua, game development, puns, and unicorns.
jjmafiae
Party member
Posts: 1331
Joined: Tue Jul 24, 2012 8:22 am

0.9.2 question.

Post by jjmafiae »

Im not gonna ask when 0.9.2 will be out but what will it contain?
User avatar
slime
Solid Snayke
Posts: 3132
Joined: Mon Aug 23, 2010 6:45 am
Location: Nova Scotia, Canada
Contact:

Re: 0.9.2 question.

Post by slime »

The in-progress changelog is here.
jjmafiae
Party member
Posts: 1331
Joined: Tue Jul 24, 2012 8:22 am

Re: 0.9.2 question.

Post by jjmafiae »

Amazing, thank you.

I really like that spritebatches uses less vram and the newImage optimization.
bobbyjones
Party member
Posts: 730
Joined: Sat Apr 26, 2014 7:46 pm

Re: 0.9.2 question.

Post by bobbyjones »

Microphone support?
User avatar
slime
Solid Snayke
Posts: 3132
Joined: Mon Aug 23, 2010 6:45 am
Location: Nova Scotia, Canada
Contact:

Re: 0.9.2 question.

Post by slime »

That would be a feature for a future major release (0.10 or later), rather than 0.9.x.

Pull requests and patches are welcome!
bobbyjones
Party member
Posts: 730
Joined: Sat Apr 26, 2014 7:46 pm

Re: 0.9.2 question.

Post by bobbyjones »

How difficult would microphone support be? I might try. OpenAl handles that right?
User avatar
miko
Party member
Posts: 410
Joined: Fri Nov 26, 2010 2:25 pm
Location: PL

Re: 0.9.2 question.

Post by miko »

bobbyjones wrote:How difficult would microphone support be? I might try. OpenAl handles that right?
This works for me (running linux), so I guess it should work. +1 for mic support.
My lovely code lives at GitHub: http://github.com/miko/Love2d-samples
User avatar
mickeyjm
Party member
Posts: 237
Joined: Thu Dec 29, 2011 11:41 am

Re: 0.9.2 question.

Post by mickeyjm »

I was poking around in the source code for love.audio and it looks like someone has already started to implement microphone support
OpenAL/Audio.cpp
wrap_Audio.cpp
Looks like someone tried to hide their work
Your screen is very zoomed in...
jjmafiae
Party member
Posts: 1331
Joined: Tue Jul 24, 2012 8:22 am

Re: 0.9.2 question.

Post by jjmafiae »

Amazing, this could be useful for multiplayer games.
User avatar
bartbes
Sex machine
Posts: 4946
Joined: Fri Aug 29, 2008 10:35 am
Location: The Netherlands
Contact:

Re: 0.9.2 question.

Post by bartbes »

mickeyjm wrote:Looks like someone tried to hide their work
Because sadly, it was horribly broken. Feel free to pick it up, but it's not like we've just disabled it to troll people.
Post Reply

Who is online

Users browsing this forum: veethree and 171 guests