Characters design. Let's pick the best!

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D0NM
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Characters design. Let's pick the best!

Post by D0NM »

Ok. ZABUYAKI <- gamedev blog
Meet our 1st fighter. Her name's KISA.
What design would u prefer for a beat 'em up game?
the 2nd picture or 3rd ? :joker:
Image
The 3rd picture shows a classic SD chara design (The head''S height = body + legs height).

I think we could use this topic to show your own characters and ask pecky public :emo:
Last edited by D0NM on Thu Dec 15, 2016 6:52 pm, edited 3 times in total.
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
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MadByte
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Re: Characters design. Let's pick the best!

Post by MadByte »

The third looks to clumby and unnatural, the second one is better, but I think his feet should be a little little little tiny bit smaller.

Edit
here is a character I've created some time ago.
ImageImageImage
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zorg
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Re: Characters design. Let's pick the best!

Post by zorg »

I'd prefer the leftmost naked Stay Puft Marshmallow Man
:3JK although i could imagine both other sprites to be OK, depending on the general style of the game; 2nd if it's a bit more serious, 3rd if it's a bit silly fighter game; those gigantic hands could have some neat moves :3
Me and my stuff :3True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
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D0NM
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Re: Characters design. Let's pick the best!

Post by D0NM »

zorg wrote:I'd prefer the leftmost naked Stay Puft Marshmallow Man
:3
Thank u very much for feedback. Well, it is going to be a "serious serious" game.
And now I'm using this marshy-marshy man for everything. 42+ frames so far.

2MadByte: Thank u! )) btw, nice characters and your projects (just read the list of them)
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
:joker: LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua :joker:
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T-Bone
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Re: Characters design. Let's pick the best!

Post by T-Bone »

When looking at the images closely, number two certainly looks more natural. But in the context of a game, where there's a lot going on and characters are typically quite small on screen, number three is better. The bigger face and hands lets you focus on the important parts, giving you a better idea of the character's stance at a glance (while you dance with a lance).
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D0NM
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Re: Characters design. Let's pick the best!

Post by D0NM »

T-Bone wrote:When looking at the images closely, number two certainly looks more natural. But in the context of a game, where there's a lot going on and characters are typically quite small on screen, number three is better. The bigger face and hands lets you focus on the important parts, giving you a better idea of the character's stance at a glance (while you dance with a lance).
Thank u. The character has been reworked. It is something between 2nd and the 3rd now. Way more kawaii ^__^

And u're right about the bigger parts. They are the key parts in fights.
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
:joker: LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua :joker:
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Re: Characters design. Let's pick the best!

Post by D0NM »

Image
Ok. Here are 2 main characters of Zabu:
KISA and RICK
(SD style - Super Deformed)

the final ver of KISA and somehow final ver of RICK ))
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
:joker: LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua :joker:
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zorg
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Re: Characters design. Let's pick the best!

Post by zorg »

Love how KISA turned out! :3
Me and my stuff :3True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
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D0NM
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Re: Characters design. Let's pick the best!

Post by D0NM »

zorg wrote:Love how KISA turned out! :3
Thank you.
Meet the 3rd hero - CHAI.
Image
( from left to right: KISA, RICK, CHAI )
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
:joker: LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua :joker:
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Re: Characters design. Let's pick the best!

Post by Stifu »

Hey guys. Bumping this old topic to keep you updated.

As you can see from our signatures, we started a blog to post about our progress.
If you care about what happened to Kisa and pals, here's a blog post about them: https://medium.com/zabuyaki/the-evoluti ... .nl4ahgbqo
Zabuyaki, our upcoming beat 'em up: https://www.zabuyaki.com
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