Show off your games, demos and other (playable) creations.
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Germanunkol
- Party member
- Posts: 706
- Joined: Fri Jun 22, 2012 4:54 pm
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by Germanunkol » Thu Sep 29, 2016 8:43 pm
Hi,
It's not my type of game (and to be honest, I don't quite understand the theme - why am I shooting these people and then collecting their corpses? Maybe it's the placeholder art that throws me off), but it's very well executed. The gameplay feels "good".
I find it a little difficult to distinguish between enemies and pickups, though (because they look so similar) - maybe a color variation might help?
Anyways, good programming, keep it up!
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Iori Branford
- Prole
- Posts: 29
- Joined: Wed Apr 13, 2016 3:53 pm
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by Iori Branford » Fri Sep 30, 2016 9:34 pm
Germanunkol wrote:Hi,
It's not my type of game (and to be honest, I don't quite understand the theme - why am I shooting these people and then collecting their corpses? Maybe it's the placeholder art that throws me off), but it's very well executed. The gameplay feels "good".
I find it a little difficult to distinguish between enemies and pickups, though (because they look so similar) - maybe a color variation might help?
Anyways, good programming, keep it up!
Thanks for trying. Indeed, the art is a mix of open assets and the art talent for good new sprites isn't here yet. The idea is you're knocking out and abducting people - women to make more demons like yourself, men to continually harvest their spiritual energy which gives you power. The ones you can pick up are flashing, but could be complemented with some other visual effect.
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kicknbritt
- Citizen
- Posts: 59
- Joined: Sat May 30, 2015 2:15 am
- Location: Chicago, IL/Anchorage,AK
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by kicknbritt » Thu May 04, 2017 3:26 am
This looks Awesome...
"I AM THE ARBITER!!!" *Pulls out Energy sword and kills everything*
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Skere
- Prole
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- Joined: Fri Nov 25, 2016 8:21 pm
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by Skere » Fri Jun 16, 2017 8:24 pm
It's quite cool. I died a ton, but then realised I should probably skip a few enemies when it gets too crowded. It had a true retro arcade feel, which is probably what you were going for.
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