Löve Frames - A GUI Library

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Zireael
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Re: Löve Frames - A GUI Library

Post by Zireael » Tue Sep 13, 2016 1:28 pm

I managed to find a working link - the main problem is that most of the links out there are outdated.

Do you recommend using Love Frames for a game's GUI or should I look at something else?

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Kenny Shields
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Re: Löve Frames - A GUI Library

Post by Kenny Shields » Tue Sep 13, 2016 9:11 pm

Zireael wrote:I managed to find a working link - the main problem is that most of the links out there are outdated.

Do you recommend using Love Frames for a game's GUI or should I look at something else?
Love Frames is no longer being maintained, so I wouldn't recommend using it your projects.

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Fenrir
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Re: Löve Frames - A GUI Library

Post by Fenrir » Wed Sep 14, 2016 7:25 am

Zireael wrote:I managed to find a working link - the main problem is that most of the links out there are outdated.

Do you recommend using Love Frames for a game's GUI or should I look at something else?
Well on my side I moved from LoveFrames to my imgui wrapper:
viewtopic.php?f=5&t=82467

It's a binary module, not written in Lua, and with quite some poor documentation (the best source is the imgui h/cpp files), so I understand that the move won't be easy or possible for everyone. But I must say that once you're used to it, you can't go back anymore to a more traditionnal GUI system, the immediate mode allows to do great things with small and clean code. And it provides all the widgets needed for complex editors.

Zireael
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Re: Löve Frames - A GUI Library

Post by Zireael » Thu Oct 13, 2016 9:52 am

I am looking for free games/libraries done with LoveFrames, just to look at what features it has and how it was used, compared to SUIT and/or imgui. Any ideas?

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TheRedRaccoon
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Re: Löve Frames - A GUI Library

Post by TheRedRaccoon » Thu Oct 13, 2016 8:58 pm

Zireael wrote:I am looking for free games/libraries done with LoveFrames, just to look at what features it has and how it was used, compared to SUIT and/or imgui. Any ideas?
http://gamejolt.com/games/1-knows/53260

An old, old project that used LoveFrames (lightly).

Again, though, as it doesn't function properly in the latest version of LOVE and is no longer supported, you may want to use something like SUIT instead.

Fang86
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Re: Löve Frames - A GUI Library

Post by Fang86 » Fri Nov 04, 2016 3:55 am

Yes, I know, it's an old library. However, I started on a game last year and stopped working on it for a while. I had been using loveframes at the tiume when it wasn't out of date. I haven't updated LOVE since then and don't plan to atm. Although I found myself at an obstacle: How do I print text OVER the button? (It only seems to go behind it) If changing the button's text after it's been assigned is easier (Doesn't seem to have been implemented but what do I know), that'd be helpful. I don't expect anyone to answer me, but I would really appreciate it!

EDIT: Also please don't recommend another library like SUIT unless it's completely necessary.

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ArchAngel075
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Re: Löve Frames - A GUI Library

Post by ArchAngel075 » Mon Nov 07, 2016 7:58 pm

using the set value method on button should accomplish that if my memory serves right, i havent touched love and love frames in half a year though.

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Andrew McWatters
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Re: Löve Frames - A GUI Library

Post by Andrew McWatters » Wed Nov 16, 2016 12:52 am

The Grid engine's gui library is being separated from its codebase soon, at https://github.com/Planimeter/love-panel, though at the moment, it's not completely ported.

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ingsoc451
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Re: Löve Frames - A GUI Library

Post by ingsoc451 » Wed Jan 16, 2019 9:54 pm

I had a hard time finding a demo/documentation for the lib. So, I am posting a snapshot of what I have.
I got library from https://github.com/linux-man/LoveFrames
and demo from https://github.com/cyborgize/LoveFrames-demo
- Updated demo to 11 and tween, middleclass, utf8 libraries to the latest I could find
- I changed the require system used
- I changed the directory structure to make it simpler
- Fonts looked blurry so changed the positioning to integers
- I ruined the default theme (just color values, shouldn't be hard to fix)
Attachments
LoveFrames-demo.love
(202 KiB) Downloaded 128 times
eom

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Kenny Shields
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Re: Löve Frames - A GUI Library

Post by Kenny Shields » Wed Jan 16, 2019 10:59 pm

ingsoc451 wrote:
Wed Jan 16, 2019 9:54 pm
I had a hard time finding a demo/documentation for the lib. So, I am posting a snapshot of what I have.
I got library from https://github.com/linux-man/LoveFrames
and demo from https://github.com/cyborgize/LoveFrames-demo
- Updated demo to 11 and tween, middleclass, utf8 libraries to the latest I could find
- I changed the require system used
- I changed the directory structure to make it simpler
- Fonts looked blurry so changed the positioning to integers
- I ruined the default theme (just color values, shouldn't be hard to fix)
The documentation is available here: https://www.kennyshields.net/files/love ... tation.zip. I think the files were generated toward the end of 2013, so I'm not sure how accurate the information will be for modified versions.

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