I've just added NoobHub to the game. NoobHub is a network multiplayer and messaging solution for CoronaSDK, Moai, Gideros, LÖVE, and Defold. You can check out the original repository here: https://github.com/Overtorment/NoobHub
While it's not fully implemented yet and there’s still work to be done, the documentation looks clear and straightforward enough that I believe it’s feasible to finish.
The pieces for the multiplayer feature of the game can be found here: https://codeberg.org/glitchapp/Inertia- ... ultiplayer
This will likely be the last major feature I add to the game—unless new ideas come up. With the addition of multiplayer support and the ability to create levels using Tiled (the popular, standalone level editor), I’m hoping the game will evolve beyond my initial vision and allow the community to contribute their own content.
Feel free to provide feedback and I hope you enjoy the enhancements I added.
Thrust II Reloaded
Re: Thrust II Reloaded
This is the last version of my fork shrinked to reduce the size to the minimun, as a result some extra content has been removed and the whole soundtrack reduced.
I think this will be fine for most casual players. For those who like what I added I recommend to download the full game from my repository: https://codeberg.org/glitchapp/inertia-blast-ii
There are also instructions to build packages for most linux systems and arquitectures.
I think this will be fine for most casual players. For those who like what I added I recommend to download the full game from my repository: https://codeberg.org/glitchapp/inertia-blast-ii
There are also instructions to build packages for most linux systems and arquitectures.
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