turtle.lua - Drawing library

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GlorifiedPig
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Re: turtle.lua - Drawing library

Post by GlorifiedPig »

Good job, looks like you've put a lot of effort into this
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D0NM
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Re: turtle.lua - Drawing library

Post by D0NM »

It looks so cool.

I've made about video 20 lessons about Lua + Turtle GFX.
I used the turtle from ZeroBrane Studio edu pack.
http://notebook.kulchenko.com/education ... th-turtles
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
:joker: LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua :joker:
arthure
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Re: turtle.lua - Drawing library

Post by arthure »

GlorifiedPig wrote: Sat Sep 05, 2020 2:54 pm Good job, looks like you've put a lot of effort into this
Thank you so much! Star the project and watch to keep informed.
arthure
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Re: turtle.lua - Drawing library

Post by arthure »

D0NM wrote: Sat Sep 05, 2020 6:16 pm It looks so cool.

I've made about video 20 lessons about Lua + Turtle GFX.
I used the turtle from ZeroBrane Studio edu pack.
http://notebook.kulchenko.com/education ... th-turtles
You should give a chance to my implementation :) Chaining methods make it really easy to write and read the code.
arthure
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Re: turtle.lua - Drawing library

Post by arthure »

Thanks for all!
Last edited by arthure on Sat Nov 07, 2020 2:38 pm, edited 1 time in total.
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zorg
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Re: turtle.lua - Drawing library

Post by zorg »

arthure wrote: Mon Oct 05, 2020 3:22 pm Anyone here?
Please don't doubletriple-post. Most people don't comment on all topics just to generate posts; if someone has something to say or a question to ask, they will. This is how forums are; if you want faster conversations, you can join the discord channel. :3
Me and my stuff :3True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
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YounYokel
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Re: turtle.lua - Drawing library

Post by YounYokel »

That is really cool, I like iet!
CliveE
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Re: turtle.lua - Drawing library

Post by CliveE »

This is not Turtle Graphics it is love.turtle

Lua and Turtle works fine in the editor, but all love programms don't. You have to rename it to main.lua and zip it to a love file. Love is pointless this way. It takes forever.

You just stopped answering what to do about it. Always nil value Error in sublime text or Scite. You also cannot drop into love.exe, like I read it.

Love is useless. Please call it love turtle graphics here.

And everything has to be a student course instead of just reading it in a manual. Things you would do in 1 minutes takes forever watching some guy in a class.

Love sucks now. And the name is stupid and a problem to search for something.
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dusoft
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Re: turtle.lua - Drawing library

Post by dusoft »

CliveE wrote: Mon Feb 03, 2025 9:52 pm This is not Turtle Graphics it is love.turtle

Lua and Turtle works fine in the editor, but all love programms don't. You have to rename it to main.lua and zip it to a love file. Love is pointless this way. It takes forever.

You just stopped answering what to do about it. Always nil value Error in sublime text or Scite. You also cannot drop into love.exe, like I read it.

Love is useless. Please call it love turtle graphics here.

And everything has to be a student course instead of just reading it in a manual. Things you would do in 1 minutes takes forever watching some guy in a class.

Love sucks now. And the name is stupid and a problem to search for something.
Chill, man. Take your frustrations somewhere else. People here are helpful, but that requires you to be eloquent in formulting your questions. Rants are not welcome and will likely get you banned.
CliveE
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Re: turtle.lua - Drawing library

Post by CliveE »

So, you cannot answer the question or explain, how love.exe and the lovec.exe could be handled not to have to be zipped? Like -o or somehting to add? Your answer is cold - like Greenland.

I have it with the latest Scite, by adding a 'compile' and 'go' like lua in it - with love and lovec using Windows path, but it does not work and does not open a window.

It seems lua is only supported inside a love function. Native lua does not work even when you zip it.
To zip it and to rename it as main.lua is pointless - it can't be used this way. It takes forever.

It seems like you have to tell the compiler to go to love and then back to lua.I thought full lua 5.2 was included in it?

Not even Hello World in native lua does work with love.
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