I recently bought a new Androphone, HTC Wildfire S, running under Android (2.3.7), actually. I spent some time sneaking on the net, trying to understand how android works in general, cause I wasn't that familiar with the OS itself.
Then I started googling for ways to start developing on Android...I discovered Android SDK...But I left it quickly because I hated the way the SDK itself have to be installed before starting to work (many things have to downloaded online, and I didn't want to work with Java...).
I also discovered Titanium AppAccelator but it relies on the Android SDK, and features JavaScript style programming...Then I left it too.
Later, I found Corona SDK...That was sweet, cause Corona features Lua...I thought I finally reached my heaven, but I was disappointed (again) when I found that Apps produced with Corona couldn't work on my phone (hardware related, corona's apps works with Arm7 processors, mine is Armv6)...
I looked around again, and I dropped here...I tested the application itself, I mean, Love-Android, it worked fine on my phone. Plus, i'm already familiar with love API, the way it works, callbacks, the whole stuff...Then i am definitely interested in this...Then before starting making games, what do I need to know about LoveAndroid ? What's not working so far ? What are the plans of the support team for the next days ? Is Love Android actually ready to be use in large projects...? Are there some limitations ?
Thanks...And congratulations to all those who contributed to porting Love to Android! Keep up the good work!
