porting love to raspberry pi

A project to port LÖVE to Android handhelds
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adekto
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porting love to raspberry pi

Post by adekto »

hello, i was wondering if its posible to port love2D to raspberry pi.
i know this is the android section but since the pi runs on an arm processor commonly used on android devices.
i own a pi but not really used it, so if someone knows how to do it, i can test it
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bartbes
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Re: porting love to raspberry pi

Post by bartbes »

It actually runs on the pi, just not love.graphics.
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adekto
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Re: porting love to raspberry pi

Post by adekto »

ok thats something, but without love.graphics?
how u suppose to draw stuff then?
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T-Bone
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Re: porting love to raspberry pi

Post by T-Bone »

Can the Pi even run any kind of OpenGL? And why would you want it running on the Pi anyway?
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slime
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Re: porting love to raspberry pi

Post by slime »

T-Bone wrote:Can the Pi even run any kind of OpenGL? And why would you want it running on the Pi anyway?
It can run OpenGL ES 2.
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adekto
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Re: porting love to raspberry pi

Post by adekto »

why? because i can, and its a great way to show the power of the small device, also i know pygame works on it.
but personally not a fan of that
Germanunkol
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Re: porting love to raspberry pi

Post by Germanunkol »

T-Bone wrote:Can the Pi even run any kind of OpenGL? And why would you want it running on the Pi anyway?
I'm running my game's server on the Pi. But I'm not using love.graphics...
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adekto
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Re: porting love to raspberry pi

Post by adekto »

how to port love.graphics then?
woyaru
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Re: porting love to raspberry pi

Post by woyaru »

adekto wrote:how to port love.graphics then?
This is very goog question. It would be great run love.graphics on the Raspberry PI. Is this possible? Maybe this is issue to link Love2D to use the supplied OpenGLES acceleration library.
Elena5
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Re: porting love to raspberry pi

Post by Elena5 »

The GCW Zero can benefit of such port.

http://www.gcw-zero.com/
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