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Re: XAN in Love WIP -- Help Moving forward.

Posted: Sun Sep 12, 2010 6:37 am
by Angrycrow
I get it! Awesome! Thanks!


Adding now...

Re: XAN in Love WIP -- Help Moving forward.

Posted: Tue Sep 14, 2010 6:40 am
by Angrycrow
XAN914_AM.love
(3.31 MiB) Downloaded 186 times
I'm a bit closer to what I'm looking for.

I have a couple of serious bugs that I don't know how to fix. I hope someone can point me in the right direction. Please give it a try, <press space to spawn a rock>

- The rock class isn't being instanced correctly. or the loop that updates the rocks only checks when a new rock is created. The new rock is always being updated.

Code: Select all

function love.keypressed( key )

   if key == "escape" then
      
	  love.event.push("q")
	  
   elseif key == " " then 
   
		--newRock(x,y,weight)	
		table.insert(rocks,newRock(math.abs(love.mouse.getX()), -50,1))
		
   end
   
end
Is there something wrong here? It may have to do with what kind of loop i'm using.

I generally use for i,v in ipars(rocks) do ... end. Could this cause problems if I'm trying to update all of the newRocks in rocks?

Re: XAN in Love WIP -- Help Moving forward.

Posted: Wed Jan 26, 2011 7:16 pm
by Angrycrow
Howdy. I'm back in for another love fix. Continuing on with this funky arcade game. This is the current version.

There is a lose condition!

[space] will make you a fat rock!

[return] will give you more stamina.

you can direct Xan with the mouse.. He has a weak jump with that left click. (I'm trying to find a method that I like for jumping that's re-useable)

you cannot grab rocks yet.. I'm still working out an elegant puzzle solution. Does anyone know how to make a number with spring? I think it's called restitution or something. I removed the grid from this build because I'm trying collision with sockets added so the rocks eval neighbors or something.

However. One can crouch. And kick while Crouched ( rightClick ) . I'm working on rock handling still. This version is a rebuild with a new skeleton. Hopefully I can keep it clean and get more of that design meat in. Thanks for looking! Double thanks for helping!!

-- more soon. :o

Re: XAN in Love WIP -- Help Moving forward.

Posted: Tue Nov 04, 2014 9:44 am
by Angrycrow
This is an ancient topic but I actually took this project pretty far over some time. I stopped it and ported to unity a while ago.. wherever that is.. Anyway due to legal reasons I really can't show that version.

Re: XAN in Love WIP -- Help Moving forward.

Posted: Wed Nov 05, 2014 1:09 pm
by undef
main.lua:7 module 'AnAL.lua' not found.

Re: XAN in Love WIP -- Help Moving forward.

Posted: Tue Nov 18, 2014 6:23 pm
by Doctory
undef wrote:main.lua:7 module 'AnAL.lua' not found.
i get tihs same error
OP, btw, dont double post, or in this case quadruple
i got a warning for that

Re: XAN in Love WIP -- Help Moving forward.

Posted: Tue Nov 18, 2014 10:57 pm
by s-ol
undef wrote:main.lua:7 module 'AnAL.lua' not found.
OP forgot to include all libraries in his .love....