Multiplayer functionality

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Grimshad
Prole
Posts: 2
Joined: Thu Feb 19, 2009 1:58 am

Multiplayer functionality

Post by Grimshad » Thu Feb 19, 2009 12:25 pm

Is there any official built-in socket/networking/multiplayer support?

Or are we stuck with programming that from scratch?

I did see something called LUBE in the forum somewhere that is user-created

osuf oboys
Party member
Posts: 215
Joined: Sun Jan 18, 2009 8:03 pm

Re: Multiplayer functionality

Post by osuf oboys » Thu Feb 19, 2009 1:53 pm

The module LuaSocket comes prebundled with LÖVE. Implementing multiplayer support with LuaSocket is something that you have to do on your own, however. LUBE is a module created to simplify this process. There should be a multiplayer demo in time.
If I haven't written anything else, you may assume that my work is released under the LPC License - the LÖVE Community. See http://love2d.org/wiki/index.php?title=LPC_License.

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